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AgeCommit message (Expand)Author
2022-04-08Lop3Expression: Optimize expressions (#3184)1.1.97merry
2022-04-08Remove save data creation prompt (#3252)1.1.96MutantAura
2022-04-08Calculate vertex buffer size from index buffer type (#3253)1.1.95gdkchan
2022-04-08amadeus: Improve and fix delay effect processing (#3205)1.1.94Mary
2022-04-07service: hid: Signal event on AcquireNpadStyleSetUpdateEventHandle (#3247)1.1.93Narr the Reg
2022-04-07Update to LibHac 0.16.1 (#3263)1.1.92Alex Barney
2022-04-06amadeus: Update to REV11 (#3230)1.1.91Mary
2022-04-05Do not clamp SNorm outputs to the [0, 1] range on OpenGL (#3260)1.1.90gdkchan
2022-04-04Implement primitive restart draw arrays properly on OpenGL (#3256)1.1.89gdkchan
2022-04-04Do not force scissor on clear if scissor is disabled (#3258)1.1.88gdkchan
2022-04-04Small graphics abstraction layer cleanup (#3257)1.1.87gdkchan
2022-04-04Fix shader textureSize with multisample and buffer textures (#3240)1.1.86gdkchan
2022-03-26infra: Put SDL2 headless release inside a GUI-less block in PR (#3218)1.1.85Mary
2022-03-23Support NVDEC H264 interlaced video decoding and VIC deinterlacing (#3225)1.1.84gdkchan
2022-03-22hle: Some cleanup (#3210)1.1.83Ac_K
2022-03-21Memory.Tests: Make Multithreading test explicit (#3220)1.1.82merry
2022-03-20Don't restore Viewport 0 if it hasn't been set yet. (#3219)1.1.81riperiperi
2022-03-20De-tile GOB when DMA copying from block linear to pitch kind memory regions (...1.1.80gdkchan
2022-03-20Fix OpenGL issues with RTSS overlays and OBS Game Capture (#3217)1.1.79riperiperi
2022-03-20oslc: Fix condition in GetSaveDataBackupSetting (#3208)1.1.78Ac_K
2022-03-19InstEmitMemoryEx: Barrier after write on ordered store (#3193)1.1.77merry
2022-03-15ntc: Implement IEnsureNetworkClockAvailabilityService (#3192)1.1.76Ac_K
2022-03-15Caching local network info and using an event handler to invalidate as needed...1.1.75Jumpman
2022-03-15Implement S8D24 texture format and tweak depth range detection (#2458)1.1.74gdkchan
2022-03-15Dynamically increase buffer size when resizing (#2861)1.1.73gdkchan
2022-03-15Ui: Add option to show/hide console window (Windows-only) (#3170)1.1.72merry
2022-03-14Initialize indexed inputs used on next shader stage (#3198)1.1.71gdkchan
2022-03-14Do not initialize geometry shader passthrough attributes (#3196)1.1.70gdkchan
2022-03-12olsc: Implement GetSaveDataBackupSetting (#3190)1.1.69Ac_K
2022-03-12Implement rotate stick 90 degrees clockwise (#3084)1.1.68darko1979
2022-03-12Fix GetUserDisableCount NRE (#3187)1.1.67gdkchan
2022-03-12Limit number of events that can be retrieved from GetDisplayVSyncEvent (#3188)1.1.66gdkchan
2022-03-11KThread: Fix GetPsr mask (#3180)1.1.65merry
2022-03-07amadeus: Fix wrong Span usage in CopyHistories (#3181)1.1.64Mary
2022-03-06T32: Implement Data Processing (Modified Immediate) instructions (#3178)1.1.63merry
2022-03-06Mod loading from atmosphere SD directories (#3176)1.1.62MutantAura
2022-03-06Only initialize shader outputs that are actually used on the next stage (#3054)1.1.61gdkchan
2022-03-05A32: Fix ALU immediate instructions (#3179)1.1.60merry
2022-03-05Decoders: Fix instruction lengths for 16-bit B instructions (#3177)1.1.59merry
2022-03-04Decoder: Exit on trapping instructions, and resume execution at trapping inst...1.1.58merry
2022-03-04T32: Implement B, B.cond, BL, BLX (#3155)1.1.57merry
2022-03-04Preparation for initial Flatpack and FlatHub integration (#3173)1.1.56Mary
2022-03-02Implement -p or --profile command line argument (#2947)1.1.55JavidPack
2022-02-27Update LibHac to v0.16.0 (#3159)1.1.54Alex Barney
2022-02-22T32: Implement ALU (shifted register) instructions (#3135)1.1.53merry
2022-02-22Allow textures to have their data partially mapped (#2629)1.1.52gdkchan
2022-02-22Perform unscaled 2d engine copy on CPU if source texture isn't in cache. (#3112)1.1.51riperiperi
2022-02-22ARMeilleure: Implement single stepping (#3133)1.1.50merry
2022-02-22gui: Fixes the games icon when there is an update (#3148)1.1.49Ac_K
2022-02-22A32: Fix BLX and BXWritePC (#3151)1.1.48merry