diff options
Diffstat (limited to 'src/Ryujinx.HLE/PerformanceStatistics.cs')
-rw-r--r-- | src/Ryujinx.HLE/PerformanceStatistics.cs | 62 |
1 files changed, 31 insertions, 31 deletions
diff --git a/src/Ryujinx.HLE/PerformanceStatistics.cs b/src/Ryujinx.HLE/PerformanceStatistics.cs index 95fc2abe..e7270db3 100644 --- a/src/Ryujinx.HLE/PerformanceStatistics.cs +++ b/src/Ryujinx.HLE/PerformanceStatistics.cs @@ -5,44 +5,44 @@ namespace Ryujinx.HLE { public class PerformanceStatistics { - private const int FrameTypeGame = 0; + private const int FrameTypeGame = 0; private const int PercentTypeFifo = 0; - private double[] _frameRate; - private double[] _accumulatedFrameTime; - private double[] _previousFrameTime; + private readonly double[] _frameRate; + private readonly double[] _accumulatedFrameTime; + private readonly double[] _previousFrameTime; - private double[] _averagePercent; - private double[] _accumulatedActiveTime; - private double[] _percentLastEndTime; - private double[] _percentStartTime; + private readonly double[] _averagePercent; + private readonly double[] _accumulatedActiveTime; + private readonly double[] _percentLastEndTime; + private readonly double[] _percentStartTime; - private long[] _framesRendered; - private double[] _percentTime; + private readonly long[] _framesRendered; + private readonly double[] _percentTime; - private object[] _frameLock; - private object[] _percentLock; + private readonly object[] _frameLock; + private readonly object[] _percentLock; - private double _ticksToSeconds; + private readonly double _ticksToSeconds; - private Timer _resetTimer; + private readonly Timer _resetTimer; public PerformanceStatistics() { - _frameRate = new double[1]; + _frameRate = new double[1]; _accumulatedFrameTime = new double[1]; - _previousFrameTime = new double[1]; + _previousFrameTime = new double[1]; - _averagePercent = new double[1]; + _averagePercent = new double[1]; _accumulatedActiveTime = new double[1]; - _percentLastEndTime = new double[1]; - _percentStartTime = new double[1]; + _percentLastEndTime = new double[1]; + _percentStartTime = new double[1]; _framesRendered = new long[1]; - _percentTime = new double[1]; + _percentTime = new double[1]; - _frameLock = new object[] { new object() }; - _percentLock = new object[] { new object() }; + _frameLock = new[] { new object() }; + _percentLock = new[] { new object() }; _resetTimer = new Timer(750); @@ -71,8 +71,8 @@ namespace Ryujinx.HLE frameRate = _framesRendered[frameType] / _accumulatedFrameTime[frameType]; } - _frameRate[frameType] = frameRate; - _framesRendered[frameType] = 0; + _frameRate[frameType] = frameRate; + _framesRendered[frameType] = 0; _accumulatedFrameTime[frameType] = 0; } } @@ -90,8 +90,8 @@ namespace Ryujinx.HLE percent = (_accumulatedActiveTime[percentType] / _percentTime[percentType]) * 100; } - _averagePercent[percentType] = percent; - _percentTime[percentType] = 0; + _averagePercent[percentType] = percent; + _percentTime[percentType] = 0; _accumulatedActiveTime[percentType] = 0; } } @@ -120,18 +120,18 @@ namespace Ryujinx.HLE private void EndPercentTime(int percentType) { - double currentTime = PerformanceCounter.ElapsedTicks * _ticksToSeconds; - double elapsedTime = currentTime - _percentLastEndTime[percentType]; + double currentTime = PerformanceCounter.ElapsedTicks * _ticksToSeconds; + double elapsedTime = currentTime - _percentLastEndTime[percentType]; double elapsedActiveTime = currentTime - _percentStartTime[percentType]; lock (_percentLock[percentType]) { _accumulatedActiveTime[percentType] += elapsedActiveTime; - _percentTime[percentType] += elapsedTime; + _percentTime[percentType] += elapsedTime; } _percentLastEndTime[percentType] = currentTime; - _percentStartTime[percentType] = 0; + _percentStartTime[percentType] = 0; } private void RecordFrameTime(int frameType) @@ -164,4 +164,4 @@ namespace Ryujinx.HLE return 1000 / _frameRate[FrameTypeGame]; } } -}
\ No newline at end of file +} |