diff options
Diffstat (limited to 'src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenMemory.cs')
-rw-r--r-- | src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenMemory.cs | 47 |
1 files changed, 27 insertions, 20 deletions
diff --git a/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenMemory.cs b/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenMemory.cs index 7e6d8bb5..a1f92d11 100644 --- a/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenMemory.cs +++ b/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenMemory.cs @@ -84,7 +84,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions indexExpr = Src(AggregateType.S32); } - string imageName = GetImageName(context.Config, texOp, indexExpr); + string imageName = GetImageName(context.Properties, texOp, indexExpr); texCallBuilder.Append('('); texCallBuilder.Append(imageName); @@ -216,7 +216,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions indexExpr = GetSoureExpr(context, texOp.GetSource(0), AggregateType.S32); } - string samplerName = GetSamplerName(context.Config, texOp, indexExpr); + string samplerName = GetSamplerName(context.Properties, texOp, indexExpr); int coordsIndex = isBindless || isIndexed ? 1 : 0; @@ -273,7 +273,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions // 2D Array and Cube shadow samplers with LOD level or bias requires an extension. // If the extension is not supported, just remove the LOD parameter. - if (isArray && isShadow && (is2D || isCube) && !context.Config.GpuAccessor.QueryHostSupportsTextureShadowLod()) + if (isArray && isShadow && (is2D || isCube) && !context.HostCapabilities.SupportsTextureShadowLod) { hasLodBias = false; hasLodLevel = false; @@ -281,7 +281,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions // Cube shadow samplers with LOD level requires an extension. // If the extension is not supported, just remove the LOD level parameter. - if (isShadow && isCube && !context.Config.GpuAccessor.QueryHostSupportsTextureShadowLod()) + if (isShadow && isCube && !context.HostCapabilities.SupportsTextureShadowLod) { hasLodLevel = false; } @@ -342,7 +342,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions indexExpr = Src(AggregateType.S32); } - string samplerName = GetSamplerName(context.Config, texOp, indexExpr); + string samplerName = GetSamplerName(context.Properties, texOp, indexExpr); texCall += "(" + samplerName; @@ -538,7 +538,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions indexExpr = GetSoureExpr(context, texOp.GetSource(0), AggregateType.S32); } - string samplerName = GetSamplerName(context.Config, texOp, indexExpr); + string samplerName = GetSamplerName(context.Properties, texOp, indexExpr); if (texOp.Index == 3) { @@ -546,7 +546,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions } else { - context.Config.Properties.Textures.TryGetValue(texOp.Binding, out TextureDefinition definition); + context.Properties.Textures.TryGetValue(texOp.Binding, out TextureDefinition definition); bool hasLod = !definition.Type.HasFlag(SamplerType.Multisample) && (definition.Type & SamplerType.Mask) != SamplerType.TextureBuffer; string texCall; @@ -593,8 +593,8 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions int binding = bindingIndex.Value; BufferDefinition buffer = storageKind == StorageKind.ConstantBuffer - ? context.Config.Properties.ConstantBuffers[binding] - : context.Config.Properties.StorageBuffers[binding]; + ? context.Properties.ConstantBuffers[binding] + : context.Properties.StorageBuffers[binding]; if (operation.GetSource(srcIndex++) is not AstOperand fieldIndex || fieldIndex.Type != OperandType.Constant) { @@ -614,8 +614,8 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions } MemoryDefinition memory = storageKind == StorageKind.LocalMemory - ? context.Config.Properties.LocalMemories[bindingId.Value] - : context.Config.Properties.SharedMemories[bindingId.Value]; + ? context.Properties.LocalMemories[bindingId.Value] + : context.Properties.SharedMemories[bindingId.Value]; varName = memory.Name; varType = memory.Type; @@ -636,7 +636,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions int location = -1; int component = 0; - if (context.Config.HasPerLocationInputOrOutput(ioVariable, isOutput)) + if (context.Definitions.HasPerLocationInputOrOutput(ioVariable, isOutput)) { if (operation.GetSource(srcIndex++) is not AstOperand vecIndex || vecIndex.Type != OperandType.Constant) { @@ -648,16 +648,23 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions if (operation.SourcesCount > srcIndex && operation.GetSource(srcIndex) is AstOperand elemIndex && elemIndex.Type == OperandType.Constant && - context.Config.HasPerLocationInputOrOutputComponent(ioVariable, location, elemIndex.Value, isOutput)) + context.Definitions.HasPerLocationInputOrOutputComponent(ioVariable, location, elemIndex.Value, isOutput)) { component = elemIndex.Value; srcIndex++; } } - (varName, varType) = IoMap.GetGlslVariable(context.Config, ioVariable, location, component, isOutput, isPerPatch); + (varName, varType) = IoMap.GetGlslVariable( + context.Definitions, + context.HostCapabilities, + ioVariable, + location, + component, + isOutput, + isPerPatch); - if (IoMap.IsPerVertexBuiltIn(context.Config.Stage, ioVariable, isOutput)) + if (IoMap.IsPerVertexBuiltIn(context.Definitions.Stage, ioVariable, isOutput)) { // Since those exist both as input and output on geometry and tessellation shaders, // we need the gl_in and gl_out prefixes to disambiguate. @@ -692,7 +699,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions { varName += "." + "xyzw"[elementIndex.Value & 3]; } - else if (srcIndex == firstSrcIndex && context.Config.Stage == ShaderStage.TessellationControl && storageKind == StorageKind.Output) + else if (srcIndex == firstSrcIndex && context.Definitions.Stage == ShaderStage.TessellationControl && storageKind == StorageKind.Output) { // GLSL requires that for tessellation control shader outputs, // that the index expression must be *exactly* "gl_InvocationID", @@ -715,9 +722,9 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions return varName; } - private static string GetSamplerName(ShaderConfig config, AstTextureOperation texOp, string indexExpr) + private static string GetSamplerName(ShaderProperties resourceDefinitions, AstTextureOperation texOp, string indexExpr) { - string name = config.Properties.Textures[texOp.Binding].Name; + string name = resourceDefinitions.Textures[texOp.Binding].Name; if (texOp.Type.HasFlag(SamplerType.Indexed)) { @@ -727,9 +734,9 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions return name; } - private static string GetImageName(ShaderConfig config, AstTextureOperation texOp, string indexExpr) + private static string GetImageName(ShaderProperties resourceDefinitions, AstTextureOperation texOp, string indexExpr) { - string name = config.Properties.Images[texOp.Binding].Name; + string name = resourceDefinitions.Images[texOp.Binding].Name; if (texOp.Type.HasFlag(SamplerType.Indexed)) { |