diff options
Diffstat (limited to 'src/Ryujinx.Audio/Renderer/Dsp/Command/CompressorCommand.cs')
-rw-r--r-- | src/Ryujinx.Audio/Renderer/Dsp/Command/CompressorCommand.cs | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/Ryujinx.Audio/Renderer/Dsp/Command/CompressorCommand.cs b/src/Ryujinx.Audio/Renderer/Dsp/Command/CompressorCommand.cs index 01291852..1d5917bb 100644 --- a/src/Ryujinx.Audio/Renderer/Dsp/Command/CompressorCommand.cs +++ b/src/Ryujinx.Audio/Renderer/Dsp/Command/CompressorCommand.cs @@ -94,18 +94,18 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command float newMean = inputMovingAverage.Update(FloatingPointHelper.MeanSquare(channelInput), _parameter.InputGain); float y = FloatingPointHelper.Log10(newMean) * 10.0f; - float z = 0.0f; + float z = 1.0f; - bool unknown10OutOfRange = false; + bool unknown10OutOfRange = y >= state.Unknown10; if (newMean < 1.0e-10f) { - z = 1.0f; + y = -100.0f; - unknown10OutOfRange = state.Unknown10 < -100.0f; + unknown10OutOfRange = state.Unknown10 <= -100.0f; } - if (y >= state.Unknown10 || unknown10OutOfRange) + if (unknown10OutOfRange) { float tmpGain; @@ -118,7 +118,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command tmpGain = (y - state.Unknown10) * ((y - state.Unknown10) * -state.CompressorGainReduction); } - z = FloatingPointHelper.DecibelToLinearExtended(tmpGain); + z = FloatingPointHelper.DecibelToLinear(tmpGain); } float unknown4New = z; |