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Diffstat (limited to 'Ryujinx/Ui/GLScreen.cs')
-rw-r--r--Ryujinx/Ui/GLScreen.cs26
1 files changed, 13 insertions, 13 deletions
diff --git a/Ryujinx/Ui/GLScreen.cs b/Ryujinx/Ui/GLScreen.cs
index c5772799..33ecc917 100644
--- a/Ryujinx/Ui/GLScreen.cs
+++ b/Ryujinx/Ui/GLScreen.cs
@@ -23,7 +23,7 @@ namespace Ryujinx
private IGalRenderer _renderer;
- private HidHotkeyButtons _prevHotkeyButtons = 0;
+ private HotkeyButtons _prevHotkeyButtons = 0;
private KeyboardState? _keyboard = null;
@@ -140,11 +140,11 @@ namespace Ryujinx
private new void UpdateFrame()
{
- HidHotkeyButtons currentHotkeyButtons = 0;
- HidControllerButtons currentButton = 0;
- HidJoystickPosition leftJoystick;
- HidJoystickPosition rightJoystick;
- HidKeyboard? hidKeyboard = null;
+ HotkeyButtons currentHotkeyButtons = 0;
+ ControllerButtons currentButton = 0;
+ JoystickPosition leftJoystick;
+ JoystickPosition rightJoystick;
+ HLE.Input.Keyboard? hidKeyboard = null;
int leftJoystickDx = 0;
int leftJoystickDy = 0;
@@ -176,7 +176,7 @@ namespace Ryujinx
if (!hidKeyboard.HasValue)
{
- hidKeyboard = new HidKeyboard
+ hidKeyboard = new HLE.Input.Keyboard
{
Modifier = 0,
Keys = new int[0x8]
@@ -196,13 +196,13 @@ namespace Ryujinx
(rightJoystickDx, rightJoystickDy) = Configuration.Instance.GamepadControls.GetRightStick();
}
- leftJoystick = new HidJoystickPosition
+ leftJoystick = new JoystickPosition
{
Dx = leftJoystickDx,
Dy = leftJoystickDy
};
- rightJoystick = new HidJoystickPosition
+ rightJoystick = new JoystickPosition
{
Dx = rightJoystickDx,
Dy = rightJoystickDy
@@ -247,7 +247,7 @@ namespace Ryujinx
int mX = (scrnMouseX * TouchScreenWidth) / scrnWidth;
int mY = (scrnMouseY * TouchScreenHeight) / scrnHeight;
- HidTouchPoint currentPoint = new HidTouchPoint
+ TouchPoint currentPoint = new TouchPoint
{
X = mX,
Y = mY,
@@ -274,13 +274,13 @@ namespace Ryujinx
_device.Hid.WriteKeyboard(hidKeyboard.Value);
}
- HidControllerBase controller = _device.Hid.PrimaryController;
+ BaseController controller = _device.Hid.PrimaryController;
controller.SendInput(currentButton, leftJoystick, rightJoystick);
// Toggle vsync
- if (currentHotkeyButtons.HasFlag(HidHotkeyButtons.ToggleVSync) &&
- !_prevHotkeyButtons.HasFlag(HidHotkeyButtons.ToggleVSync))
+ if (currentHotkeyButtons.HasFlag(HotkeyButtons.ToggleVSync) &&
+ !_prevHotkeyButtons.HasFlag(HotkeyButtons.ToggleVSync))
{
_device.EnableDeviceVsync = !_device.EnableDeviceVsync;
}