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-rw-r--r--Ryujinx/Ui/GLRenderer.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/Ryujinx/Ui/GLRenderer.cs b/Ryujinx/Ui/GLRenderer.cs
index 45eb53cb..55baaa12 100644
--- a/Ryujinx/Ui/GLRenderer.cs
+++ b/Ryujinx/Ui/GLRenderer.cs
@@ -93,7 +93,7 @@ namespace Ryujinx.Ui
public override void InitializeRenderer()
{
// First take exclusivity on the OpenGL context.
- ((Renderer)Renderer).InitializeBackgroundContext(SPBOpenGLContext.CreateBackgroundContext(_openGLContext));
+ ((OpenGLRenderer)Renderer).InitializeBackgroundContext(SPBOpenGLContext.CreateBackgroundContext(_openGLContext));
_openGLContext.MakeCurrent(_nativeWindow);
@@ -127,9 +127,9 @@ namespace Ryujinx.Ui
_nativeWindow.SwapBuffers();
}
- public override string GetGpuVendorName()
+ protected override string GetGpuBackendName()
{
- return ((Renderer)Renderer).GpuVendor;
+ return "OpenGL";
}
protected override void Dispose(bool disposing)