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Diffstat (limited to 'Ryujinx.SDL2.Common/SDL2Driver.cs')
-rw-r--r--Ryujinx.SDL2.Common/SDL2Driver.cs5
1 files changed, 3 insertions, 2 deletions
diff --git a/Ryujinx.SDL2.Common/SDL2Driver.cs b/Ryujinx.SDL2.Common/SDL2Driver.cs
index 944f8e57..fbf2b64a 100644
--- a/Ryujinx.SDL2.Common/SDL2Driver.cs
+++ b/Ryujinx.SDL2.Common/SDL2Driver.cs
@@ -1,4 +1,5 @@
-using Ryujinx.Common.Logging;
+using Ryujinx.Common;
+using Ryujinx.Common.Logging;
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
@@ -81,7 +82,7 @@ namespace Ryujinx.SDL2.Common
SDL_EventState(SDL_EventType.SDL_CONTROLLERSENSORUPDATE, SDL_DISABLE);
- string gamepadDbPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "SDL_GameControllerDB.txt");
+ string gamepadDbPath = Path.Combine(ReleaseInformations.GetBaseApplicationDirectory(), "SDL_GameControllerDB.txt");
if (File.Exists(gamepadDbPath))
{