diff options
Diffstat (limited to 'Ryujinx.Memory/WindowsShared/IntervalTree.cs')
-rw-r--r-- | Ryujinx.Memory/WindowsShared/IntervalTree.cs | 319 |
1 files changed, 16 insertions, 303 deletions
diff --git a/Ryujinx.Memory/WindowsShared/IntervalTree.cs b/Ryujinx.Memory/WindowsShared/IntervalTree.cs index eac5c545..fe12e8b8 100644 --- a/Ryujinx.Memory/WindowsShared/IntervalTree.cs +++ b/Ryujinx.Memory/WindowsShared/IntervalTree.cs @@ -1,3 +1,4 @@ +using Ryujinx.Common.Collections; using System; using System.Collections.Generic; @@ -8,19 +9,10 @@ namespace Ryujinx.Memory.WindowsShared /// </summary> /// <typeparam name="K">Key</typeparam> /// <typeparam name="V">Value</typeparam> - class IntervalTree<K, V> where K : IComparable<K> + class IntervalTree<K, V> : IntrusiveRedBlackTreeImpl<IntervalTreeNode<K, V>> where K : IComparable<K> { private const int ArrayGrowthSize = 32; - private const bool Black = true; - private const bool Red = false; - private IntervalTreeNode<K, V> _root = null; - private int _count = 0; - - public int Count => _count; - - public IntervalTree() { } - #region Public Methods /// <summary> @@ -53,7 +45,7 @@ namespace Ryujinx.Memory.WindowsShared /// <returns>Number of intervals found</returns> public int Get(K start, K end, ref IntervalTreeNode<K, V>[] overlaps, int overlapCount = 0) { - GetNodes(_root, start, end, ref overlaps, ref overlapCount); + GetNodes(Root, start, end, ref overlaps, ref overlapCount); return overlapCount; } @@ -99,7 +91,7 @@ namespace Ryujinx.Memory.WindowsShared Delete(nodeToDelete); - _count--; + Count--; return 1; } @@ -112,7 +104,7 @@ namespace Ryujinx.Memory.WindowsShared { List<V> list = new List<V>(); - AddToList(_root, list); + AddToList(Root, list); return list; } @@ -153,7 +145,7 @@ namespace Ryujinx.Memory.WindowsShared throw new ArgumentNullException(nameof(key)); } - IntervalTreeNode<K, V> node = _root; + IntervalTreeNode<K, V> node = Root; while (node != null) { int cmp = key.CompareTo(node.Start); @@ -271,7 +263,7 @@ namespace Ryujinx.Memory.WindowsShared private bool BSTInsert(K start, K end, V value, Func<K, V, V> updateFactoryCallback, out IntervalTreeNode<K, V> outNode) { IntervalTreeNode<K, V> parent = null; - IntervalTreeNode<K, V> node = _root; + IntervalTreeNode<K, V> node = Root; while (node != null) { @@ -319,7 +311,7 @@ namespace Ryujinx.Memory.WindowsShared IntervalTreeNode<K, V> newNode = new IntervalTreeNode<K, V>(start, end, value, parent); if (newNode.Parent == null) { - _root = newNode; + Root = newNode; } else if (start.CompareTo(parent.Start) < 0) { @@ -331,7 +323,7 @@ namespace Ryujinx.Memory.WindowsShared } PropagateIncrease(newNode); - _count++; + Count++; RestoreBalanceAfterInsertion(newNode); outNode = newNode; return true; @@ -351,7 +343,7 @@ namespace Ryujinx.Memory.WindowsShared } else { - replacementNode = PredecessorOf(nodeToDelete); + replacementNode = nodeToDelete.Predecessor; } IntervalTreeNode<K, V> tmp = LeftOf(replacementNode) ?? RightOf(replacementNode); @@ -363,7 +355,7 @@ namespace Ryujinx.Memory.WindowsShared if (ParentOf(replacementNode) == null) { - _root = tmp; + Root = tmp; } else if (replacementNode == LeftOf(ParentOf(replacementNode))) { @@ -390,232 +382,25 @@ namespace Ryujinx.Memory.WindowsShared } } - /// <summary> - /// Returns the node with the largest key where <paramref name="node"/> is considered the root node. - /// </summary> - /// <param name="node">Root Node</param> - /// <returns>Node with the maximum key in the tree of <paramref name="node"/></returns> - private static IntervalTreeNode<K, V> Maximum(IntervalTreeNode<K, V> node) - { - IntervalTreeNode<K, V> tmp = node; - while (tmp.Right != null) - { - tmp = tmp.Right; - } - - return tmp; - } - - /// <summary> - /// Finds the node whose key is immediately less than <paramref name="node"/>. - /// </summary> - /// <param name="node">Node to find the predecessor of</param> - /// <returns>Predecessor of <paramref name="node"/></returns> - private static IntervalTreeNode<K, V> PredecessorOf(IntervalTreeNode<K, V> node) - { - if (node.Left != null) - { - return Maximum(node.Left); - } - IntervalTreeNode<K, V> parent = node.Parent; - while (parent != null && node == parent.Left) - { - node = parent; - parent = parent.Parent; - } - return parent; - } - #endregion #region Private Methods (RBL) - private void RestoreBalanceAfterRemoval(IntervalTreeNode<K, V> balanceNode) - { - IntervalTreeNode<K, V> ptr = balanceNode; - - while (ptr != _root && ColorOf(ptr) == Black) - { - if (ptr == LeftOf(ParentOf(ptr))) - { - IntervalTreeNode<K, V> sibling = RightOf(ParentOf(ptr)); - - if (ColorOf(sibling) == Red) - { - SetColor(sibling, Black); - SetColor(ParentOf(ptr), Red); - RotateLeft(ParentOf(ptr)); - sibling = RightOf(ParentOf(ptr)); - } - if (ColorOf(LeftOf(sibling)) == Black && ColorOf(RightOf(sibling)) == Black) - { - SetColor(sibling, Red); - ptr = ParentOf(ptr); - } - else - { - if (ColorOf(RightOf(sibling)) == Black) - { - SetColor(LeftOf(sibling), Black); - SetColor(sibling, Red); - RotateRight(sibling); - sibling = RightOf(ParentOf(ptr)); - } - SetColor(sibling, ColorOf(ParentOf(ptr))); - SetColor(ParentOf(ptr), Black); - SetColor(RightOf(sibling), Black); - RotateLeft(ParentOf(ptr)); - ptr = _root; - } - } - else - { - IntervalTreeNode<K, V> sibling = LeftOf(ParentOf(ptr)); - - if (ColorOf(sibling) == Red) - { - SetColor(sibling, Black); - SetColor(ParentOf(ptr), Red); - RotateRight(ParentOf(ptr)); - sibling = LeftOf(ParentOf(ptr)); - } - if (ColorOf(RightOf(sibling)) == Black && ColorOf(LeftOf(sibling)) == Black) - { - SetColor(sibling, Red); - ptr = ParentOf(ptr); - } - else - { - if (ColorOf(LeftOf(sibling)) == Black) - { - SetColor(RightOf(sibling), Black); - SetColor(sibling, Red); - RotateLeft(sibling); - sibling = LeftOf(ParentOf(ptr)); - } - SetColor(sibling, ColorOf(ParentOf(ptr))); - SetColor(ParentOf(ptr), Black); - SetColor(LeftOf(sibling), Black); - RotateRight(ParentOf(ptr)); - ptr = _root; - } - } - } - SetColor(ptr, Black); - } - - private void RestoreBalanceAfterInsertion(IntervalTreeNode<K, V> balanceNode) - { - SetColor(balanceNode, Red); - while (balanceNode != null && balanceNode != _root && ColorOf(ParentOf(balanceNode)) == Red) - { - if (ParentOf(balanceNode) == LeftOf(ParentOf(ParentOf(balanceNode)))) - { - IntervalTreeNode<K, V> sibling = RightOf(ParentOf(ParentOf(balanceNode))); - - if (ColorOf(sibling) == Red) - { - SetColor(ParentOf(balanceNode), Black); - SetColor(sibling, Black); - SetColor(ParentOf(ParentOf(balanceNode)), Red); - balanceNode = ParentOf(ParentOf(balanceNode)); - } - else - { - if (balanceNode == RightOf(ParentOf(balanceNode))) - { - balanceNode = ParentOf(balanceNode); - RotateLeft(balanceNode); - } - SetColor(ParentOf(balanceNode), Black); - SetColor(ParentOf(ParentOf(balanceNode)), Red); - RotateRight(ParentOf(ParentOf(balanceNode))); - } - } - else - { - IntervalTreeNode<K, V> sibling = LeftOf(ParentOf(ParentOf(balanceNode))); - - if (ColorOf(sibling) == Red) - { - SetColor(ParentOf(balanceNode), Black); - SetColor(sibling, Black); - SetColor(ParentOf(ParentOf(balanceNode)), Red); - balanceNode = ParentOf(ParentOf(balanceNode)); - } - else - { - if (balanceNode == LeftOf(ParentOf(balanceNode))) - { - balanceNode = ParentOf(balanceNode); - RotateRight(balanceNode); - } - SetColor(ParentOf(balanceNode), Black); - SetColor(ParentOf(ParentOf(balanceNode)), Red); - RotateLeft(ParentOf(ParentOf(balanceNode))); - } - } - } - SetColor(_root, Black); - } - - private void RotateLeft(IntervalTreeNode<K, V> node) + protected override void RotateLeft(IntervalTreeNode<K, V> node) { if (node != null) { - IntervalTreeNode<K, V> right = RightOf(node); - node.Right = LeftOf(right); - if (node.Right != null) - { - node.Right.Parent = node; - } - IntervalTreeNode<K, V> nodeParent = ParentOf(node); - right.Parent = nodeParent; - if (nodeParent == null) - { - _root = right; - } - else if (node == LeftOf(nodeParent)) - { - nodeParent.Left = right; - } - else - { - nodeParent.Right = right; - } - right.Left = node; - node.Parent = right; + base.RotateLeft(node); PropagateFull(node); } } - private void RotateRight(IntervalTreeNode<K, V> node) + protected override void RotateRight(IntervalTreeNode<K, V> node) { if (node != null) { - IntervalTreeNode<K, V> left = LeftOf(node); - node.Left = RightOf(left); - if (node.Left != null) - { - node.Left.Parent = node; - } - IntervalTreeNode<K, V> nodeParent = ParentOf(node); - left.Parent = nodeParent; - if (nodeParent == null) - { - _root = left; - } - else if (node == RightOf(nodeParent)) - { - nodeParent.Right = left; - } - else - { - nodeParent.Left = left; - } - left.Right = node; - node.Parent = left; + base.RotateRight(node); PropagateFull(node); } @@ -623,77 +408,10 @@ namespace Ryujinx.Memory.WindowsShared #endregion - #region Safety-Methods - - // These methods save memory by allowing us to forego sentinel nil nodes, as well as serve as protection against NullReferenceExceptions. - - /// <summary> - /// Returns the color of <paramref name="node"/>, or Black if it is null. - /// </summary> - /// <param name="node">Node</param> - /// <returns>The boolean color of <paramref name="node"/>, or black if null</returns> - private static bool ColorOf(IntervalTreeNode<K, V> node) - { - return node == null || node.Color; - } - - /// <summary> - /// Sets the color of <paramref name="node"/> node to <paramref name="color"/>. - /// <br></br> - /// This method does nothing if <paramref name="node"/> is null. - /// </summary> - /// <param name="node">Node to set the color of</param> - /// <param name="color">Color (Boolean)</param> - private static void SetColor(IntervalTreeNode<K, V> node, bool color) - { - if (node != null) - { - node.Color = color; - } - } - - /// <summary> - /// This method returns the left node of <paramref name="node"/>, or null if <paramref name="node"/> is null. - /// </summary> - /// <param name="node">Node to retrieve the left child from</param> - /// <returns>Left child of <paramref name="node"/></returns> - private static IntervalTreeNode<K, V> LeftOf(IntervalTreeNode<K, V> node) - { - return node?.Left; - } - - /// <summary> - /// This method returns the right node of <paramref name="node"/>, or null if <paramref name="node"/> is null. - /// </summary> - /// <param name="node">Node to retrieve the right child from</param> - /// <returns>Right child of <paramref name="node"/></returns> - private static IntervalTreeNode<K, V> RightOf(IntervalTreeNode<K, V> node) - { - return node?.Right; - } - - /// <summary> - /// Returns the parent node of <paramref name="node"/>, or null if <paramref name="node"/> is null. - /// </summary> - /// <param name="node">Node to retrieve the parent from</param> - /// <returns>Parent of <paramref name="node"/></returns> - private static IntervalTreeNode<K, V> ParentOf(IntervalTreeNode<K, V> node) - { - return node?.Parent; - } - - #endregion - public bool ContainsKey(K key) { return GetNode(key) != null; } - - public void Clear() - { - _root = null; - _count = 0; - } } /// <summary> @@ -701,13 +419,8 @@ namespace Ryujinx.Memory.WindowsShared /// </summary> /// <typeparam name="K">Key type of the node</typeparam> /// <typeparam name="V">Value type of the node</typeparam> - class IntervalTreeNode<K, V> + class IntervalTreeNode<K, V> : IntrusiveRedBlackTreeNode<IntervalTreeNode<K, V>> { - public bool Color = true; - public IntervalTreeNode<K, V> Left = null; - public IntervalTreeNode<K, V> Right = null; - public IntervalTreeNode<K, V> Parent = null; - /// <summary> /// The start of the range. /// </summary> |