diff options
Diffstat (limited to 'Ryujinx.Input/HLE/NpadController.cs')
-rw-r--r-- | Ryujinx.Input/HLE/NpadController.cs | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/Ryujinx.Input/HLE/NpadController.cs b/Ryujinx.Input/HLE/NpadController.cs index 1e0789b7..6706ad0b 100644 --- a/Ryujinx.Input/HLE/NpadController.cs +++ b/Ryujinx.Input/HLE/NpadController.cs @@ -543,14 +543,14 @@ namespace Ryujinx.Input.HLE Dispose(true); } - public void UpdateRumble(ConcurrentQueue<(HidVibrationValue, HidVibrationValue)> queue) + public void UpdateRumble(ConcurrentQueue<(VibrationValue, VibrationValue)> queue) { - if (queue.TryDequeue(out (HidVibrationValue, HidVibrationValue) dualVibrationValue)) + if (queue.TryDequeue(out (VibrationValue, VibrationValue) dualVibrationValue)) { if (_config is StandardControllerInputConfig controllerConfig && controllerConfig.Rumble.EnableRumble) { - HidVibrationValue leftVibrationValue = dualVibrationValue.Item1; - HidVibrationValue rightVibrationValue = dualVibrationValue.Item2; + VibrationValue leftVibrationValue = dualVibrationValue.Item1; + VibrationValue rightVibrationValue = dualVibrationValue.Item2; float low = Math.Min(1f, (float)((rightVibrationValue.AmplitudeLow * 0.85 + rightVibrationValue.AmplitudeHigh * 0.15) * controllerConfig.Rumble.StrongRumble)); float high = Math.Min(1f, (float)((leftVibrationValue.AmplitudeLow * 0.15 + leftVibrationValue.AmplitudeHigh * 0.85) * controllerConfig.Rumble.WeakRumble)); |