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Diffstat (limited to 'Ryujinx.Headless.SDL2/OpenGL/OpenGLWindow.cs')
-rw-r--r--Ryujinx.Headless.SDL2/OpenGL/OpenGLWindow.cs11
1 files changed, 8 insertions, 3 deletions
diff --git a/Ryujinx.Headless.SDL2/OpenGL/OpenGLWindow.cs b/Ryujinx.Headless.SDL2/OpenGL/OpenGLWindow.cs
index d1d0872b..69b0f42f 100644
--- a/Ryujinx.Headless.SDL2/OpenGL/OpenGLWindow.cs
+++ b/Ryujinx.Headless.SDL2/OpenGL/OpenGLWindow.cs
@@ -5,7 +5,6 @@ using Ryujinx.Common.Logging;
using Ryujinx.Graphics.OpenGL;
using Ryujinx.Input.HLE;
using System;
-
using static SDL2.SDL;
namespace Ryujinx.Headless.SDL2.OpenGL
@@ -103,7 +102,13 @@ namespace Ryujinx.Headless.SDL2.OpenGL
private GraphicsDebugLevel _glLogLevel;
private SDL2OpenGLContext _openGLContext;
- public OpenGLWindow(InputManager inputManager, GraphicsDebugLevel glLogLevel, AspectRatio aspectRatio, bool enableMouse) : base(inputManager, glLogLevel, aspectRatio, enableMouse)
+ public OpenGLWindow(
+ InputManager inputManager,
+ GraphicsDebugLevel glLogLevel,
+ AspectRatio aspectRatio,
+ bool enableMouse,
+ HideCursor hideCursor)
+ : base(inputManager, glLogLevel, aspectRatio, enableMouse, hideCursor)
{
_glLogLevel = glLogLevel;
}
@@ -161,4 +166,4 @@ namespace Ryujinx.Headless.SDL2.OpenGL
SDL_GL_SwapWindow(WindowHandle);
}
}
-}
+} \ No newline at end of file