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path: root/Ryujinx.Graphics/Shader/TextureDescriptor.cs
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Diffstat (limited to 'Ryujinx.Graphics/Shader/TextureDescriptor.cs')
-rw-r--r--Ryujinx.Graphics/Shader/TextureDescriptor.cs36
1 files changed, 36 insertions, 0 deletions
diff --git a/Ryujinx.Graphics/Shader/TextureDescriptor.cs b/Ryujinx.Graphics/Shader/TextureDescriptor.cs
new file mode 100644
index 00000000..96f0f5b1
--- /dev/null
+++ b/Ryujinx.Graphics/Shader/TextureDescriptor.cs
@@ -0,0 +1,36 @@
+namespace Ryujinx.Graphics.Shader
+{
+ public struct TextureDescriptor
+ {
+ public string Name { get; }
+
+ public int HandleIndex { get; }
+
+ public bool IsBindless { get; }
+
+ public int CbufSlot { get; }
+ public int CbufOffset { get; }
+
+ public TextureDescriptor(string name, int hIndex)
+ {
+ Name = name;
+ HandleIndex = hIndex;
+
+ IsBindless = false;
+
+ CbufSlot = 0;
+ CbufOffset = 0;
+ }
+
+ public TextureDescriptor(string name, int cbufSlot, int cbufOffset)
+ {
+ Name = name;
+ HandleIndex = 0;
+
+ IsBindless = true;
+
+ CbufSlot = cbufSlot;
+ CbufOffset = cbufOffset;
+ }
+ }
+} \ No newline at end of file