diff options
Diffstat (limited to 'Ryujinx.Graphics/Shader/Decoders/OpCodeTextureScalar.cs')
-rw-r--r-- | Ryujinx.Graphics/Shader/Decoders/OpCodeTextureScalar.cs | 61 |
1 files changed, 61 insertions, 0 deletions
diff --git a/Ryujinx.Graphics/Shader/Decoders/OpCodeTextureScalar.cs b/Ryujinx.Graphics/Shader/Decoders/OpCodeTextureScalar.cs new file mode 100644 index 00000000..4389f453 --- /dev/null +++ b/Ryujinx.Graphics/Shader/Decoders/OpCodeTextureScalar.cs @@ -0,0 +1,61 @@ +using Ryujinx.Graphics.Shader.Instructions; + +namespace Ryujinx.Graphics.Shader.Decoders +{ + class OpCodeTextureScalar : OpCode + { +#region "Component mask LUT" + private const int ____ = 0x0; + private const int R___ = 0x1; + private const int _G__ = 0x2; + private const int RG__ = 0x3; + private const int __B_ = 0x4; + private const int RGB_ = 0x7; + private const int ___A = 0x8; + private const int R__A = 0x9; + private const int _G_A = 0xa; + private const int RG_A = 0xb; + private const int __BA = 0xc; + private const int R_BA = 0xd; + private const int _GBA = 0xe; + private const int RGBA = 0xf; + + private static int[,] _maskLut = new int[,] + { + { R___, _G__, __B_, ___A, RG__, R__A, _G_A, __BA }, + { RGB_, RG_A, R_BA, _GBA, RGBA, ____, ____, ____ } + }; +#endregion + + public Register Rd0 { get; } + public Register Ra { get; } + public Register Rb { get; } + public Register Rd1 { get; } + + public int Immediate { get; } + + public int ComponentMask { get; } + + protected int RawType; + + public bool IsFp16 { get; } + + public OpCodeTextureScalar(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode) + { + Rd0 = new Register(opCode.Extract(0, 8), RegisterType.Gpr); + Ra = new Register(opCode.Extract(8, 8), RegisterType.Gpr); + Rb = new Register(opCode.Extract(20, 8), RegisterType.Gpr); + Rd1 = new Register(opCode.Extract(28, 8), RegisterType.Gpr); + + Immediate = opCode.Extract(36, 13); + + int compSel = opCode.Extract(50, 3); + + RawType = opCode.Extract(53, 4); + + IsFp16 = !opCode.Extract(59); + + ComponentMask = _maskLut[Rd1.IsRZ ? 0 : 1, compSel]; + } + } +}
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