aboutsummaryrefslogtreecommitdiff
path: root/Ryujinx.Graphics.Shader/Translation/ShaderIdentifier.cs
diff options
context:
space:
mode:
Diffstat (limited to 'Ryujinx.Graphics.Shader/Translation/ShaderIdentifier.cs')
-rw-r--r--Ryujinx.Graphics.Shader/Translation/ShaderIdentifier.cs145
1 files changed, 145 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.Shader/Translation/ShaderIdentifier.cs b/Ryujinx.Graphics.Shader/Translation/ShaderIdentifier.cs
new file mode 100644
index 00000000..206718f2
--- /dev/null
+++ b/Ryujinx.Graphics.Shader/Translation/ShaderIdentifier.cs
@@ -0,0 +1,145 @@
+using Ryujinx.Graphics.Shader.IntermediateRepresentation;
+using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
+
+namespace Ryujinx.Graphics.Shader.Translation
+{
+ static class ShaderIdentifier
+ {
+ public static ShaderIdentification Identify(Function[] functions, ShaderConfig config)
+ {
+ if (config.Stage == ShaderStage.Geometry &&
+ config.GpuAccessor.QueryPrimitiveTopology() == InputTopology.Triangles &&
+ !config.GpuAccessor.QueryHostSupportsGeometryShader() &&
+ IsLayerPassthroughGeometryShader(functions, out int layerInputAttr))
+ {
+ config.SetGeometryShaderLayerInputAttribute(layerInputAttr);
+
+ return ShaderIdentification.GeometryLayerPassthrough;
+ }
+
+ return ShaderIdentification.None;
+ }
+
+ private static bool IsLayerPassthroughGeometryShader(Function[] functions, out int layerInputAttr)
+ {
+ bool writesLayer = false;
+ layerInputAttr = 0;
+
+ if (functions.Length != 1)
+ {
+ return false;
+ }
+
+ int verticesCount = 0;
+ int totalVerticesCount = 0;
+
+ foreach (BasicBlock block in functions[0].Blocks)
+ {
+ // We are not expecting loops or any complex control flow here, so fail in those cases.
+ if (block.Branch != null && block.Branch.Index <= block.Index)
+ {
+ return false;
+ }
+
+ foreach (INode node in block.Operations)
+ {
+ if (!(node is Operation operation))
+ {
+ continue;
+ }
+
+ if (IsResourceWrite(operation.Inst))
+ {
+ return false;
+ }
+
+ if (operation.Inst == Instruction.StoreAttribute)
+ {
+ return false;
+ }
+
+ if (operation.Inst == Instruction.Copy && operation.Dest.Type == OperandType.Attribute)
+ {
+ Operand src = operation.GetSource(0);
+
+ if (src.Type == OperandType.LocalVariable && src.AsgOp is Operation asgOp && asgOp.Inst == Instruction.LoadAttribute)
+ {
+ src = Attribute(asgOp.GetSource(0).Value);
+ }
+
+ if (src.Type == OperandType.Attribute)
+ {
+ if (operation.Dest.Value == AttributeConsts.Layer)
+ {
+ if ((src.Value & AttributeConsts.LoadOutputMask) != 0)
+ {
+ return false;
+ }
+
+ writesLayer = true;
+ layerInputAttr = src.Value;
+ }
+ else if (src.Value != operation.Dest.Value)
+ {
+ return false;
+ }
+ }
+ else if (src.Type == OperandType.Constant)
+ {
+ int dstComponent = (operation.Dest.Value >> 2) & 3;
+ float expectedValue = dstComponent == 3 ? 1f : 0f;
+
+ if (src.AsFloat() != expectedValue)
+ {
+ return false;
+ }
+ }
+ else
+ {
+ return false;
+ }
+ }
+ else if (operation.Inst == Instruction.EmitVertex)
+ {
+ verticesCount++;
+ }
+ else if (operation.Inst == Instruction.EndPrimitive)
+ {
+ totalVerticesCount += verticesCount;
+ verticesCount = 0;
+ }
+ }
+ }
+
+ return totalVerticesCount + verticesCount == 3 && writesLayer;
+ }
+
+ private static bool IsResourceWrite(Instruction inst)
+ {
+ switch (inst)
+ {
+ case Instruction.AtomicAdd:
+ case Instruction.AtomicAnd:
+ case Instruction.AtomicCompareAndSwap:
+ case Instruction.AtomicMaxS32:
+ case Instruction.AtomicMaxU32:
+ case Instruction.AtomicMinS32:
+ case Instruction.AtomicMinU32:
+ case Instruction.AtomicOr:
+ case Instruction.AtomicSwap:
+ case Instruction.AtomicXor:
+ case Instruction.ImageAtomic:
+ case Instruction.ImageStore:
+ case Instruction.StoreGlobal:
+ case Instruction.StoreGlobal16:
+ case Instruction.StoreGlobal8:
+ case Instruction.StoreStorage:
+ case Instruction.StoreStorage16:
+ case Instruction.StoreStorage8:
+ return true;
+ }
+
+ return false;
+ }
+ }
+}