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path: root/Ryujinx.Graphics.Shader/Decoders/Decoder.cs
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Diffstat (limited to 'Ryujinx.Graphics.Shader/Decoders/Decoder.cs')
-rw-r--r--Ryujinx.Graphics.Shader/Decoders/Decoder.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/Ryujinx.Graphics.Shader/Decoders/Decoder.cs b/Ryujinx.Graphics.Shader/Decoders/Decoder.cs
index 6fa4055a..60ad540c 100644
--- a/Ryujinx.Graphics.Shader/Decoders/Decoder.cs
+++ b/Ryujinx.Graphics.Shader/Decoders/Decoder.cs
@@ -373,7 +373,7 @@ namespace Ryujinx.Graphics.Shader.Decoders
for (int i = 0; i < cbOffsetsCount; i++)
{
- uint targetOffset = config.GpuAccessor.ConstantBuffer1Read(cbBaseOffset + i * 4);
+ uint targetOffset = config.ConstantBuffer1Read(cbBaseOffset + i * 4);
Block target = getBlock(baseOffset + targetOffset);
target.Predecessors.Add(block);
block.Successors.Add(target);