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path: root/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs
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Diffstat (limited to 'Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs')
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs
index b1bd8188..2d6607ad 100644
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs
+++ b/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs
@@ -250,9 +250,9 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
: "gl_SubgroupInvocationID";
}
- // TODO: There must be a better way to handle this...
if (config.Stage == ShaderStage.Fragment)
{
+ // TODO: There must be a better way to handle this...
switch (value)
{
case AttributeConsts.PositionX: return $"(gl_FragCoord.x / {DefaultNames.SupportBlockRenderScaleName}[0])";