diff options
Diffstat (limited to 'Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs')
-rw-r--r-- | Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs | 26 |
1 files changed, 23 insertions, 3 deletions
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs index 4da21cb7..996d312b 100644 --- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs +++ b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs @@ -346,12 +346,17 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl { string name = context.OperandManager.DeclareLocal(decl); - context.AppendLine(GetVarTypeName(decl.VarType) + " " + name + ";"); + context.AppendLine(GetVarTypeName(context, decl.VarType) + " " + name + ";"); } } - public static string GetVarTypeName(AggregateType type, bool precise = true) + public static string GetVarTypeName(CodeGenContext context, AggregateType type, bool precise = true) { + if (context.Config.GpuAccessor.QueryHostReducedPrecision()) + { + precise = false; + } + return type switch { AggregateType.Void => "void", @@ -666,7 +671,22 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl } else { - context.AppendLine($"layout (location = {attr}) out vec4 {name};"); + string type = context.Config.Stage != ShaderStage.Fragment ? "vec4" : + context.Config.GpuAccessor.QueryFragmentOutputType(attr) switch + { + AttributeType.Sint => "ivec4", + AttributeType.Uint => "uvec4", + _ => "vec4" + }; + + if (context.Config.GpuAccessor.QueryHostReducedPrecision() && context.Config.Stage == ShaderStage.Vertex && attr == 0) + { + context.AppendLine($"layout (location = {attr}) invariant out {type} {name};"); + } + else + { + context.AppendLine($"layout (location = {attr}) out {type} {name};"); + } } } |