diff options
Diffstat (limited to 'Ryujinx.Graphics.OpenGL/Window.cs')
-rw-r--r-- | Ryujinx.Graphics.OpenGL/Window.cs | 81 |
1 files changed, 67 insertions, 14 deletions
diff --git a/Ryujinx.Graphics.OpenGL/Window.cs b/Ryujinx.Graphics.OpenGL/Window.cs index f7f75f4e..ae74558e 100644 --- a/Ryujinx.Graphics.OpenGL/Window.cs +++ b/Ryujinx.Graphics.OpenGL/Window.cs @@ -1,5 +1,6 @@ using OpenTK.Graphics.OpenGL; using Ryujinx.Graphics.GAL; +using Ryujinx.Graphics.OpenGL.Helper; using Ryujinx.Graphics.OpenGL.Image; using System; @@ -7,12 +8,16 @@ namespace Ryujinx.Graphics.OpenGL { class Window : IWindow, IDisposable { + private const int TextureCount = 3; private readonly Renderer _renderer; private int _width; private int _height; - + private bool _sizeChanged; private int _copyFramebufferHandle; + private int _stagingFrameBuffer; + private int[] _stagingTextures; + private int _currentTexture; internal BackgroundContextWorker BackgroundContext { get; private set; } @@ -21,13 +26,31 @@ namespace Ryujinx.Graphics.OpenGL public Window(Renderer renderer) { _renderer = renderer; + _stagingTextures = new int[TextureCount]; } - public void Present(ITexture texture, ImageCrop crop, Action swapBuffersCallback) + public void Present(ITexture texture, ImageCrop crop, Action<object> swapBuffersCallback) { GL.Disable(EnableCap.FramebufferSrgb); - CopyTextureToFrameBufferRGB(0, GetCopyFramebufferHandleLazy(), (TextureView)texture, crop, swapBuffersCallback); + if (_sizeChanged) + { + if (_stagingFrameBuffer != 0) + { + GL.DeleteTextures(_stagingTextures.Length, _stagingTextures); + GL.DeleteFramebuffer(_stagingFrameBuffer); + } + + CreateStagingFramebuffer(); + _sizeChanged = false; + } + + (int oldDrawFramebufferHandle, int oldReadFramebufferHandle) = ((Pipeline)_renderer.Pipeline).GetBoundFramebuffers(); + + CopyTextureToFrameBufferRGB(_stagingFrameBuffer, GetCopyFramebufferHandleLazy(), (TextureView)texture, crop, swapBuffersCallback); + + GL.BindFramebuffer(FramebufferTarget.ReadFramebuffer, oldReadFramebufferHandle); + GL.BindFramebuffer(FramebufferTarget.DrawFramebuffer, oldDrawFramebufferHandle); GL.Enable(EnableCap.FramebufferSrgb); @@ -35,19 +58,41 @@ namespace Ryujinx.Graphics.OpenGL GL.PixelStore(PixelStoreParameter.UnpackAlignment, 4); } + private void CreateStagingFramebuffer() + { + _stagingFrameBuffer = GL.GenFramebuffer(); + GL.GenTextures(_stagingTextures.Length, _stagingTextures); + + GL.BindFramebuffer(FramebufferTarget.Framebuffer, _stagingFrameBuffer); + + foreach (var stagingTexture in _stagingTextures) + { + GL.BindTexture(TextureTarget.Texture2D, stagingTexture); + GL.TexImage2D(TextureTarget.Texture2D, 0, PixelInternalFormat.Rgba8, _width, _height, 0, PixelFormat.Rgba, PixelType.UnsignedByte, IntPtr.Zero); + + GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureMinFilter, (int)TextureMinFilter.Nearest); + GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureMagFilter, (int)TextureMagFilter.Nearest); + GL.FramebufferTexture2D(FramebufferTarget.Framebuffer, FramebufferAttachment.ColorAttachment0, TextureTarget.Texture2D, stagingTexture, 0); + } + + GL.BindFramebuffer(FramebufferTarget.Framebuffer, 0); + GL.BindTexture(TextureTarget.Texture2D, 0); + } + public void SetSize(int width, int height) { - _width = width; + _width = width; _height = height; + _sizeChanged = true; } - private void CopyTextureToFrameBufferRGB(int drawFramebuffer, int readFramebuffer, TextureView view, ImageCrop crop, Action swapBuffersCallback) + private void CopyTextureToFrameBufferRGB(int drawFramebuffer, int readFramebuffer, TextureView view, ImageCrop crop, Action<object> swapBuffersCallback) { - (int oldDrawFramebufferHandle, int oldReadFramebufferHandle) = ((Pipeline)_renderer.Pipeline).GetBoundFramebuffers(); - GL.BindFramebuffer(FramebufferTarget.DrawFramebuffer, drawFramebuffer); GL.BindFramebuffer(FramebufferTarget.ReadFramebuffer, readFramebuffer); + GL.FramebufferTexture2D(FramebufferTarget.DrawFramebuffer, FramebufferAttachment.ColorAttachment0, TextureTarget.Texture2D, _stagingTextures[_currentTexture], 0); + TextureView viewConverted = view.Format.IsBgr() ? _renderer.TextureCopy.BgraSwap(view) : view; GL.FramebufferTexture( @@ -96,13 +141,13 @@ namespace Ryujinx.Graphics.OpenGL srcY1 = (int)Math.Ceiling(srcY1 * scale); } - float ratioX = crop.IsStretched ? 1.0f : MathF.Min(1.0f, _height * crop.AspectRatioX / (_width * crop.AspectRatioY)); - float ratioY = crop.IsStretched ? 1.0f : MathF.Min(1.0f, _width * crop.AspectRatioY / (_height * crop.AspectRatioX)); + float ratioX = crop.IsStretched ? 1.0f : MathF.Min(1.0f, _height * crop.AspectRatioX / (_width * crop.AspectRatioY)); + float ratioY = crop.IsStretched ? 1.0f : MathF.Min(1.0f, _width * crop.AspectRatioY / (_height * crop.AspectRatioX)); - int dstWidth = (int)(_width * ratioX); + int dstWidth = (int)(_width * ratioX); int dstHeight = (int)(_height * ratioY); - int dstPaddingX = (_width - dstWidth) / 2; + int dstPaddingX = (_width - dstWidth) / 2; int dstPaddingY = (_height - dstHeight) / 2; int dstX0 = crop.FlipX ? _width - dstPaddingX : dstPaddingX; @@ -145,10 +190,10 @@ namespace Ryujinx.Graphics.OpenGL GL.Viewport(0, 0, _width, _height); GL.BindFramebuffer(FramebufferTarget.Framebuffer, drawFramebuffer); - swapBuffersCallback(); + GL.BindFramebuffer(FramebufferTarget.ReadFramebuffer, _stagingFrameBuffer); - GL.BindFramebuffer(FramebufferTarget.ReadFramebuffer, oldReadFramebufferHandle); - GL.BindFramebuffer(FramebufferTarget.DrawFramebuffer, oldDrawFramebufferHandle); + swapBuffersCallback((object)_stagingTextures[_currentTexture]); + _currentTexture = ++_currentTexture % _stagingTextures.Length; ((Pipeline)_renderer.Pipeline).RestoreClipControl(); ((Pipeline)_renderer.Pipeline).RestoreScissor0Enable(); @@ -200,6 +245,14 @@ namespace Ryujinx.Graphics.OpenGL _copyFramebufferHandle = 0; } + + if (_stagingFrameBuffer != 0) + { + GL.DeleteTextures(_stagingTextures.Length, _stagingTextures); + GL.DeleteFramebuffer(_stagingFrameBuffer); + _stagingFrameBuffer = 0; + _stagingTextures = null; + } } } } |