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Diffstat (limited to 'Ryujinx.Graphics.OpenGL/ComputePipeline.cs')
-rw-r--r--Ryujinx.Graphics.OpenGL/ComputePipeline.cs95
1 files changed, 0 insertions, 95 deletions
diff --git a/Ryujinx.Graphics.OpenGL/ComputePipeline.cs b/Ryujinx.Graphics.OpenGL/ComputePipeline.cs
deleted file mode 100644
index bee96832..00000000
--- a/Ryujinx.Graphics.OpenGL/ComputePipeline.cs
+++ /dev/null
@@ -1,95 +0,0 @@
-using OpenTK.Graphics.OpenGL;
-using Ryujinx.Graphics.GAL;
-using Ryujinx.Graphics.Shader;
-using System;
-
-namespace Ryujinx.Graphics.OpenGL
-{
- class ComputePipeline : IComputePipeline
- {
- private Renderer _renderer;
-
- private Program _program;
-
- public ComputePipeline(Renderer renderer)
- {
- _renderer = renderer;
- }
-
- public void Dispatch(int groupsX, int groupsY, int groupsZ)
- {
- BindProgram();
-
- GL.DispatchCompute(groupsX, groupsY, groupsZ);
-
- UnbindProgram();
- }
-
- public void SetProgram(IProgram program)
- {
- _program = (Program)program;
- }
-
- public void SetStorageBuffer(int index, BufferRange buffer)
- {
- BindProgram();
-
- BindBuffer(index, buffer, isStorage: true);
-
- UnbindProgram();
- }
-
- public void SetUniformBuffer(int index, BufferRange buffer)
- {
- BindProgram();
-
- BindBuffer(index, buffer, isStorage: false);
-
- UnbindProgram();
- }
-
- private void BindBuffer(int index, BufferRange buffer, bool isStorage)
- {
- int bindingPoint = isStorage
- ? _program.GetStorageBufferBindingPoint(ShaderStage.Compute, index)
- : _program.GetUniformBufferBindingPoint(ShaderStage.Compute, index);
-
- if (bindingPoint == -1)
- {
- return;
- }
-
- BufferRangeTarget target = isStorage
- ? BufferRangeTarget.ShaderStorageBuffer
- : BufferRangeTarget.UniformBuffer;
-
- if (buffer.Buffer == null)
- {
- GL.BindBufferRange(target, bindingPoint, 0, IntPtr.Zero, 0);
-
- return;
- }
-
- int bufferHandle = ((Buffer)buffer.Buffer).Handle;
-
- IntPtr bufferOffset = (IntPtr)buffer.Offset;
-
- GL.BindBufferRange(
- target,
- bindingPoint,
- bufferHandle,
- bufferOffset,
- buffer.Size);
- }
-
- private void BindProgram()
- {
- _program.Bind();
- }
-
- private void UnbindProgram()
- {
- ((GraphicsPipeline)_renderer.GraphicsPipeline).RebindProgram();
- }
- }
-}