diff options
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs')
-rw-r--r-- | Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs b/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs index 548a7e07..dad1b0ac 100644 --- a/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs +++ b/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs @@ -265,7 +265,7 @@ namespace Ryujinx.Graphics.Gpu.Shader ShaderProgram program; - Span<byte> code = _context.MemoryAccessor.Read(gpuVa, MaxProgramSize); + ReadOnlySpan<byte> code = _context.MemoryAccessor.GetSpan(gpuVa, MaxProgramSize); program = Translator.Translate(code, callbacks, DefaultFlags | TranslationFlags.Compute); @@ -319,8 +319,8 @@ namespace Ryujinx.Graphics.Gpu.Shader if (gpuVaA != 0) { - Span<byte> codeA = _context.MemoryAccessor.Read(gpuVaA, MaxProgramSize); - Span<byte> codeB = _context.MemoryAccessor.Read(gpuVa, MaxProgramSize); + ReadOnlySpan<byte> codeA = _context.MemoryAccessor.GetSpan(gpuVaA, MaxProgramSize); + ReadOnlySpan<byte> codeB = _context.MemoryAccessor.GetSpan(gpuVa, MaxProgramSize); program = Translator.Translate(codeA, codeB, callbacks, DefaultFlags); @@ -340,7 +340,7 @@ namespace Ryujinx.Graphics.Gpu.Shader } else { - Span<byte> code = _context.MemoryAccessor.Read(gpuVa, MaxProgramSize); + ReadOnlySpan<byte> code = _context.MemoryAccessor.GetSpan(gpuVa, MaxProgramSize); program = Translator.Translate(code, callbacks, DefaultFlags); |