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path: root/Ryujinx.Graphics.Gpu/Memory/MemoryAccessor.cs
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Diffstat (limited to 'Ryujinx.Graphics.Gpu/Memory/MemoryAccessor.cs')
-rw-r--r--Ryujinx.Graphics.Gpu/Memory/MemoryAccessor.cs16
1 files changed, 8 insertions, 8 deletions
diff --git a/Ryujinx.Graphics.Gpu/Memory/MemoryAccessor.cs b/Ryujinx.Graphics.Gpu/Memory/MemoryAccessor.cs
index 18779333..17c00062 100644
--- a/Ryujinx.Graphics.Gpu/Memory/MemoryAccessor.cs
+++ b/Ryujinx.Graphics.Gpu/Memory/MemoryAccessor.cs
@@ -27,23 +27,23 @@ namespace Ryujinx.Graphics.Gpu.Memory
/// <returns>Byte array with the data</returns>
public byte[] ReadBytes(ulong gpuVa, ulong size)
{
- return Read(gpuVa, size).ToArray();
+ return GetSpan(gpuVa, size).ToArray();
}
/// <summary>
- /// Reads data from GPU mapped memory.
+ /// Gets a read-only span of data from GPU mapped memory.
/// This reads as much data as possible, up to the specified maximum size.
/// </summary>
/// <param name="gpuVa">GPU virtual address where the data is located</param>
/// <param name="maxSize">Maximum size of the data</param>
- /// <returns>The data at the specified memory location</returns>
- public Span<byte> Read(ulong gpuVa, ulong maxSize)
+ /// <returns>The span of the data at the specified memory location</returns>
+ public ReadOnlySpan<byte> GetSpan(ulong gpuVa, ulong maxSize)
{
ulong processVa = _context.MemoryManager.Translate(gpuVa);
ulong size = Math.Min(_context.MemoryManager.GetSubSize(gpuVa), maxSize);
- return _context.PhysicalMemory.Read(processVa, size);
+ return _context.PhysicalMemory.GetSpan(processVa, size);
}
/// <summary>
@@ -58,7 +58,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
ulong size = (uint)Marshal.SizeOf<T>();
- return MemoryMarshal.Cast<byte, T>(_context.PhysicalMemory.Read(processVa, size))[0];
+ return MemoryMarshal.Cast<byte, T>(_context.PhysicalMemory.GetSpan(processVa, size))[0];
}
/// <summary>
@@ -70,7 +70,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
{
ulong processVa = _context.MemoryManager.Translate(gpuVa);
- return BitConverter.ToInt32(_context.PhysicalMemory.Read(processVa, 4));
+ return BitConverter.ToInt32(_context.PhysicalMemory.GetSpan(processVa, 4));
}
/// <summary>
@@ -82,7 +82,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
{
ulong processVa = _context.MemoryManager.Translate(gpuVa);
- return BitConverter.ToUInt64(_context.PhysicalMemory.Read(processVa, 8));
+ return BitConverter.ToUInt64(_context.PhysicalMemory.GetSpan(processVa, 8));
}
/// <summary>