diff options
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Memory/MemoryAccessor.cs')
-rw-r--r-- | Ryujinx.Graphics.Gpu/Memory/MemoryAccessor.cs | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/Ryujinx.Graphics.Gpu/Memory/MemoryAccessor.cs b/Ryujinx.Graphics.Gpu/Memory/MemoryAccessor.cs index 18779333..17c00062 100644 --- a/Ryujinx.Graphics.Gpu/Memory/MemoryAccessor.cs +++ b/Ryujinx.Graphics.Gpu/Memory/MemoryAccessor.cs @@ -27,23 +27,23 @@ namespace Ryujinx.Graphics.Gpu.Memory /// <returns>Byte array with the data</returns> public byte[] ReadBytes(ulong gpuVa, ulong size) { - return Read(gpuVa, size).ToArray(); + return GetSpan(gpuVa, size).ToArray(); } /// <summary> - /// Reads data from GPU mapped memory. + /// Gets a read-only span of data from GPU mapped memory. /// This reads as much data as possible, up to the specified maximum size. /// </summary> /// <param name="gpuVa">GPU virtual address where the data is located</param> /// <param name="maxSize">Maximum size of the data</param> - /// <returns>The data at the specified memory location</returns> - public Span<byte> Read(ulong gpuVa, ulong maxSize) + /// <returns>The span of the data at the specified memory location</returns> + public ReadOnlySpan<byte> GetSpan(ulong gpuVa, ulong maxSize) { ulong processVa = _context.MemoryManager.Translate(gpuVa); ulong size = Math.Min(_context.MemoryManager.GetSubSize(gpuVa), maxSize); - return _context.PhysicalMemory.Read(processVa, size); + return _context.PhysicalMemory.GetSpan(processVa, size); } /// <summary> @@ -58,7 +58,7 @@ namespace Ryujinx.Graphics.Gpu.Memory ulong size = (uint)Marshal.SizeOf<T>(); - return MemoryMarshal.Cast<byte, T>(_context.PhysicalMemory.Read(processVa, size))[0]; + return MemoryMarshal.Cast<byte, T>(_context.PhysicalMemory.GetSpan(processVa, size))[0]; } /// <summary> @@ -70,7 +70,7 @@ namespace Ryujinx.Graphics.Gpu.Memory { ulong processVa = _context.MemoryManager.Translate(gpuVa); - return BitConverter.ToInt32(_context.PhysicalMemory.Read(processVa, 4)); + return BitConverter.ToInt32(_context.PhysicalMemory.GetSpan(processVa, 4)); } /// <summary> @@ -82,7 +82,7 @@ namespace Ryujinx.Graphics.Gpu.Memory { ulong processVa = _context.MemoryManager.Translate(gpuVa); - return BitConverter.ToUInt64(_context.PhysicalMemory.Read(processVa, 8)); + return BitConverter.ToUInt64(_context.PhysicalMemory.GetSpan(processVa, 8)); } /// <summary> |