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path: root/Ryujinx.Graphics.Gpu/Memory/BufferTextureBinding.cs
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-rw-r--r--Ryujinx.Graphics.Gpu/Memory/BufferTextureBinding.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/Ryujinx.Graphics.Gpu/Memory/BufferTextureBinding.cs b/Ryujinx.Graphics.Gpu/Memory/BufferTextureBinding.cs
index 2a140870..b7a0e726 100644
--- a/Ryujinx.Graphics.Gpu/Memory/BufferTextureBinding.cs
+++ b/Ryujinx.Graphics.Gpu/Memory/BufferTextureBinding.cs
@@ -7,7 +7,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
/// <summary>
/// A buffer binding to apply to a buffer texture.
/// </summary>
- struct BufferTextureBinding
+ readonly struct BufferTextureBinding
{
/// <summary>
/// Shader stage accessing the texture.