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Diffstat (limited to 'Ryujinx.Graphics.Gpu/MacroInterpreter.cs')
-rw-r--r--Ryujinx.Graphics.Gpu/MacroInterpreter.cs92
1 files changed, 81 insertions, 11 deletions
diff --git a/Ryujinx.Graphics.Gpu/MacroInterpreter.cs b/Ryujinx.Graphics.Gpu/MacroInterpreter.cs
index e424b8ff..cfc3815b 100644
--- a/Ryujinx.Graphics.Gpu/MacroInterpreter.cs
+++ b/Ryujinx.Graphics.Gpu/MacroInterpreter.cs
@@ -5,6 +5,9 @@ using System.Collections.Generic;
namespace Ryujinx.Graphics.Gpu
{
+ /// <summary>
+ /// Macro code interpreter.
+ /// </summary>
class MacroInterpreter
{
private enum AssignmentOperation
@@ -42,10 +45,6 @@ namespace Ryujinx.Graphics.Gpu
BitwiseNotAnd = 12
}
- private GpuContext _context;
-
- private NvGpuFifo _pFifo;
-
public Queue<int> Fifo { get; private set; }
private int[] _gprs;
@@ -61,16 +60,23 @@ namespace Ryujinx.Graphics.Gpu
private int _pc;
- public MacroInterpreter(GpuContext context, NvGpuFifo pFifo)
+ /// <summary>
+ /// Creates a new instance of the macro code interpreter.
+ /// </summary>
+ public MacroInterpreter()
{
- _context = context;
- _pFifo = pFifo;
-
Fifo = new Queue<int>();
_gprs = new int[8];
}
+ /// <summary>
+ /// Executes a macro program until it exits.
+ /// </summary>
+ /// <param name="mme">Code of the program to execute</param>
+ /// <param name="position">Start position to execute</param>
+ /// <param name="param">Optional argument passed to the program, 0 if not used</param>
+ /// <param name="state">Current GPU state</param>
public void Execute(int[] mme, int position, int param, GpuState state)
{
Reset();
@@ -88,6 +94,10 @@ namespace Ryujinx.Graphics.Gpu
Step(mme, state);
}
+ /// <summary>
+ /// Resets the internal interpreter state.
+ /// Call each time you run a new program.
+ /// </summary>
private void Reset()
{
for (int index = 0; index < _gprs.Length; index++)
@@ -101,6 +111,12 @@ namespace Ryujinx.Graphics.Gpu
_carry = false;
}
+ /// <summary>
+ /// Executes a single instruction of the program.
+ /// </summary>
+ /// <param name="mme">Program code to execute</param>
+ /// <param name="state">Current GPU state</param>
+ /// <returns>True to continue execution, false if the program exited</returns>
private bool Step(int[] mme, GpuState state)
{
int baseAddr = _pc - 1;
@@ -226,12 +242,21 @@ namespace Ryujinx.Graphics.Gpu
return !exit;
}
+ /// <summary>
+ /// Fetches a single operation code from the program code.
+ /// </summary>
+ /// <param name="mme">Program code</param>
private void FetchOpCode(int[] mme)
{
_opCode = _pipeOp;
_pipeOp = mme[_pc++];
}
+ /// <summary>
+ /// Gets the result of the current Arithmetic and Logic unit operation.
+ /// </summary>
+ /// <param name="state">Current GPU state</param>
+ /// <returns>Operation result</returns>
private int GetAluResult(GpuState state)
{
AluOperation op = (AluOperation)(_opCode & 7);
@@ -303,6 +328,13 @@ namespace Ryujinx.Graphics.Gpu
throw new ArgumentException(nameof(_opCode));
}
+ /// <summary>
+ /// Gets the result of a Arithmetic and Logic operation using registers.
+ /// </summary>
+ /// <param name="aluOp">Arithmetic and Logic unit operation with registers</param>
+ /// <param name="a">First operand value</param>
+ /// <param name="b">Second operand value</param>
+ /// <returns>Operation result</returns>
private int GetAluResult(AluRegOperation aluOp, int a, int b)
{
switch (aluOp)
@@ -353,43 +385,70 @@ namespace Ryujinx.Graphics.Gpu
throw new ArgumentOutOfRangeException(nameof(aluOp));
}
+ /// <summary>
+ /// Extracts a 32-bits signed integer constant from the current operation code.
+ /// </summary>
+ /// <returns></returns>
private int GetImm()
{
// Note: The immediate is signed, the sign-extension is intended here.
return _opCode >> 14;
}
+ /// <summary>
+ /// Sets the current method address, for method calls.
+ /// </summary>
+ /// <param name="value">Packed address and increment value</param>
private void SetMethAddr(int value)
{
_methAddr = (value >> 0) & 0xfff;
_methIncr = (value >> 12) & 0x3f;
}
+ /// <summary>
+ /// Sets the destination register value.
+ /// </summary>
+ /// <param name="value">Value to set (usually the operation result)</param>
private void SetDstGpr(int value)
{
_gprs[(_opCode >> 8) & 7] = value;
}
+ /// <summary>
+ /// Gets first operand value from the respective register.
+ /// </summary>
+ /// <returns>Operand value</returns>
private int GetGprA()
{
return GetGprValue((_opCode >> 11) & 7);
}
+ /// <summary>
+ /// Gets second operand value from the respective register.
+ /// </summary>
+ /// <returns>Operand value</returns>
private int GetGprB()
{
return GetGprValue((_opCode >> 14) & 7);
}
+ /// <summary>
+ /// Gets the value from a register, or 0 if the R0 register is specified.
+ /// </summary>
+ /// <param name="index">Index of the register</param>
+ /// <returns>Register value</returns>
private int GetGprValue(int index)
{
return index != 0 ? _gprs[index] : 0;
}
+ /// <summary>
+ /// Fetches a call argument from the call argument FIFO.
+ /// </summary>
+ /// <returns>The call argument, or 0 if the FIFO is empty</returns>
private int FetchParam()
{
- int value;
-
- if (!Fifo.TryDequeue(out value))
+ if (!Fifo.TryDequeue(out int value))
{
Logger.PrintWarning(LogClass.Gpu, "Macro attempted to fetch an inexistent argument.");
@@ -399,11 +458,22 @@ namespace Ryujinx.Graphics.Gpu
return value;
}
+ /// <summary>
+ /// Reads data from a GPU register.
+ /// </summary>
+ /// <param name="state">Current GPU state</param>
+ /// <param name="reg">Register offset to read</param>
+ /// <returns>GPU register value</returns>
private int Read(GpuState state, int reg)
{
return state.Read(reg);
}
+ /// <summary>
+ /// Performs a GPU method call.
+ /// </summary>
+ /// <param name="state">Current GPU state</param>
+ /// <param name="value">Call argument</param>
private void Send(GpuState state, int value)
{
MethodParams meth = new MethodParams(_methAddr, value);