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path: root/Ryujinx.Graphics.Gpu/Image/TexturePoolCache.cs
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Diffstat (limited to 'Ryujinx.Graphics.Gpu/Image/TexturePoolCache.cs')
-rw-r--r--Ryujinx.Graphics.Gpu/Image/TexturePoolCache.cs10
1 files changed, 4 insertions, 6 deletions
diff --git a/Ryujinx.Graphics.Gpu/Image/TexturePoolCache.cs b/Ryujinx.Graphics.Gpu/Image/TexturePoolCache.cs
index 8e8313ae..9ab7e292 100644
--- a/Ryujinx.Graphics.Gpu/Image/TexturePoolCache.cs
+++ b/Ryujinx.Graphics.Gpu/Image/TexturePoolCache.cs
@@ -6,15 +6,13 @@ namespace Ryujinx.Graphics.Gpu.Image
{
private const int MaxCapacity = 4;
- private GpuContext _context;
- private TextureManager _textureManager;
+ private GpuContext _context;
private LinkedList<TexturePool> _pools;
- public TexturePoolCache(GpuContext context, TextureManager textureManager)
+ public TexturePoolCache(GpuContext context)
{
- _context = context;
- _textureManager = textureManager;
+ _context = context;
_pools = new LinkedList<TexturePool>();
}
@@ -42,7 +40,7 @@ namespace Ryujinx.Graphics.Gpu.Image
}
// If not found, create a new one.
- pool = new TexturePool(_context, _textureManager, address, maximumId);
+ pool = new TexturePool(_context, address, maximumId);
pool.CacheNode = _pools.AddLast(pool);