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path: root/Ryujinx.Graphics.Gpu/Image/Texture.cs
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Diffstat (limited to 'Ryujinx.Graphics.Gpu/Image/Texture.cs')
-rw-r--r--Ryujinx.Graphics.Gpu/Image/Texture.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/Ryujinx.Graphics.Gpu/Image/Texture.cs b/Ryujinx.Graphics.Gpu/Image/Texture.cs
index 9e5bea90..65697868 100644
--- a/Ryujinx.Graphics.Gpu/Image/Texture.cs
+++ b/Ryujinx.Graphics.Gpu/Image/Texture.cs
@@ -650,7 +650,7 @@ namespace Ryujinx.Graphics.Gpu.Image
}
/// <summary>
- /// Check it's possible to create a view with the specified layout.
+ /// Check if it's possible to create a view with the specified layout.
/// The layout information is composed of the Stride for linear textures, or GOB block size
/// for block linear textures.
/// </summary>
@@ -695,7 +695,7 @@ namespace Ryujinx.Graphics.Gpu.Image
/// <summary>
/// Checks if the view format is compatible with this texture format.
- /// In general, the formats are considered compatible if the bytes per pixel value is equal,
+ /// In general, the formats are considered compatible if the bytes per pixel values are equal,
/// but there are more complex rules for some formats, like compressed or depth-stencil formats.
/// This follows the host API copy compatibility rules.
/// </summary>