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-rw-r--r--Ryujinx.Graphics.Gpu/Engine/Threed/ThreedClass.cs8
1 files changed, 8 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.Gpu/Engine/Threed/ThreedClass.cs b/Ryujinx.Graphics.Gpu/Engine/Threed/ThreedClass.cs
index f6de2730..a2e8c64c 100644
--- a/Ryujinx.Graphics.Gpu/Engine/Threed/ThreedClass.cs
+++ b/Ryujinx.Graphics.Gpu/Engine/Threed/ThreedClass.cs
@@ -138,6 +138,14 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
}
/// <summary>
+ /// Updates scissor based on current render target state.
+ /// </summary>
+ public void UpdateScissorState()
+ {
+ _stateUpdater.UpdateScissorState();
+ }
+
+ /// <summary>
/// Marks the entire state as dirty, forcing a full host state update before the next draw.
/// </summary>
public void ForceStateDirty()