diff options
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Engine/Threed/ThreedClass.cs')
-rw-r--r-- | Ryujinx.Graphics.Gpu/Engine/Threed/ThreedClass.cs | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/Ryujinx.Graphics.Gpu/Engine/Threed/ThreedClass.cs b/Ryujinx.Graphics.Gpu/Engine/Threed/ThreedClass.cs index 19eb8b46..9a447a0b 100644 --- a/Ryujinx.Graphics.Gpu/Engine/Threed/ThreedClass.cs +++ b/Ryujinx.Graphics.Gpu/Engine/Threed/ThreedClass.cs @@ -139,12 +139,11 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed /// <summary> /// Updates render targets (color and depth-stencil buffers) based on current render target state. /// </summary> - /// <param name="useControl">Use draw buffers information from render target control register</param> - /// <param name="layered">Indicates if the texture is layered</param> + /// <param name="updateFlags">Flags indicating which render targets should be updated and how</param> /// <param name="singleUse">If this is not -1, it indicates that only the given indexed target will be used.</param> - public void UpdateRenderTargetState(bool useControl, bool layered = false, int singleUse = -1) + public void UpdateRenderTargetState(RenderTargetUpdateFlags updateFlags, int singleUse = -1) { - _stateUpdater.UpdateRenderTargetState(useControl, layered, singleUse); + _stateUpdater.UpdateRenderTargetState(updateFlags, singleUse); } /// <summary> |