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path: root/Ryujinx.Graphics.Gpu/Engine/Threed/ConstantBufferUpdater.cs
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Diffstat (limited to 'Ryujinx.Graphics.Gpu/Engine/Threed/ConstantBufferUpdater.cs')
-rw-r--r--Ryujinx.Graphics.Gpu/Engine/Threed/ConstantBufferUpdater.cs24
1 files changed, 17 insertions, 7 deletions
diff --git a/Ryujinx.Graphics.Gpu/Engine/Threed/ConstantBufferUpdater.cs b/Ryujinx.Graphics.Gpu/Engine/Threed/ConstantBufferUpdater.cs
index f4006ba9..5c936616 100644
--- a/Ryujinx.Graphics.Gpu/Engine/Threed/ConstantBufferUpdater.cs
+++ b/Ryujinx.Graphics.Gpu/Engine/Threed/ConstantBufferUpdater.cs
@@ -8,6 +8,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
/// </summary>
class ConstantBufferUpdater
{
+ private const int UniformDataCacheSize = 512;
+
private readonly GpuChannel _channel;
private readonly DeviceStateWithShadow<ThreedClassState> _state;
@@ -16,6 +18,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
private ulong _ubBeginCpuAddress = 0;
private ulong _ubFollowUpAddress = 0;
private ulong _ubByteCount = 0;
+ private int _ubIndex = 0;
+ private int[] _ubData = new int[UniformDataCacheSize];
/// <summary>
/// Creates a new instance of the constant buffer updater.
@@ -108,9 +112,16 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
if (_ubFollowUpAddress != 0)
{
var memoryManager = _channel.MemoryManager;
- memoryManager.Physical.BufferCache.ForceDirty(memoryManager, _ubFollowUpAddress - _ubByteCount, _ubByteCount);
+
+ Span<byte> data = MemoryMarshal.Cast<int, byte>(_ubData.AsSpan(0, (int)(_ubByteCount / 4)));
+
+ if (memoryManager.Physical.WriteWithRedundancyCheck(_ubBeginCpuAddress, data))
+ {
+ memoryManager.Physical.BufferCache.ForceDirty(memoryManager, _ubFollowUpAddress - _ubByteCount, _ubByteCount);
+ }
_ubFollowUpAddress = 0;
+ _ubIndex = 0;
}
}
@@ -124,7 +135,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
ulong address = uniformBuffer.Address.Pack() + (uint)uniformBuffer.Offset;
- if (_ubFollowUpAddress != address)
+ if (_ubFollowUpAddress != address || _ubIndex == _ubData.Length)
{
FlushUboDirty();
@@ -132,8 +143,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
_ubBeginCpuAddress = _channel.MemoryManager.Translate(address);
}
- var byteData = MemoryMarshal.Cast<int, byte>(MemoryMarshal.CreateSpan(ref argument, 1));
- _channel.MemoryManager.Physical.WriteUntracked(_ubBeginCpuAddress + _ubByteCount, byteData);
+ _ubData[_ubIndex++] = argument;
_ubFollowUpAddress = address + 4;
_ubByteCount += 4;
@@ -153,7 +163,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
ulong size = (ulong)data.Length * 4;
- if (_ubFollowUpAddress != address)
+ if (_ubFollowUpAddress != address || _ubIndex + data.Length > _ubData.Length)
{
FlushUboDirty();
@@ -161,8 +171,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
_ubBeginCpuAddress = _channel.MemoryManager.Translate(address);
}
- var byteData = MemoryMarshal.Cast<int, byte>(data);
- _channel.MemoryManager.Physical.WriteUntracked(_ubBeginCpuAddress + _ubByteCount, byteData);
+ data.CopyTo(_ubData.AsSpan(_ubIndex));
+ _ubIndex += data.Length;
_ubFollowUpAddress = address + size;
_ubByteCount += size;