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Diffstat (limited to 'Ryujinx.Graphics.GAL/Multithreading/Commands/Shader/ShaderDisposeCommand.cs')
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/Shader/ShaderDisposeCommand.cs21
1 files changed, 0 insertions, 21 deletions
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/Shader/ShaderDisposeCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/Shader/ShaderDisposeCommand.cs
deleted file mode 100644
index ebb2c927..00000000
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/Shader/ShaderDisposeCommand.cs
+++ /dev/null
@@ -1,21 +0,0 @@
-using Ryujinx.Graphics.GAL.Multithreading.Model;
-using Ryujinx.Graphics.GAL.Multithreading.Resources;
-
-namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Shader
-{
- struct ShaderDisposeCommand : IGALCommand
- {
- public CommandType CommandType => CommandType.ShaderDispose;
- private TableRef<ThreadedShader> _shader;
-
- public void Set(TableRef<ThreadedShader> shader)
- {
- _shader = shader;
- }
-
- public static void Run(ref ShaderDisposeCommand command, ThreadedRenderer threaded, IRenderer renderer)
- {
- command._shader.Get(threaded).Base.Dispose();
- }
- }
-}