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-rw-r--r--Ryujinx.Common/Configuration/ConfigurationState.cs502
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diff --git a/Ryujinx.Common/Configuration/ConfigurationState.cs b/Ryujinx.Common/Configuration/ConfigurationState.cs
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+using Ryujinx.Common;
+using Ryujinx.Common.Configuration.Hid;
+using Ryujinx.Common.Logging;
+using Ryujinx.Configuration.Hid;
+using Ryujinx.Configuration.System;
+using Ryujinx.Configuration.Ui;
+using Ryujinx.UI.Input;
+using System;
+using System.Collections.Generic;
+
+namespace Ryujinx.Configuration
+{
+ public class ConfigurationState
+ {
+ /// <summary>
+ /// UI configuration section
+ /// </summary>
+ public class UiSection
+ {
+ public class Columns
+ {
+ public ReactiveObject<bool> FavColumn { get; private set; }
+ public ReactiveObject<bool> IconColumn { get; private set; }
+ public ReactiveObject<bool> AppColumn { get; private set; }
+ public ReactiveObject<bool> DevColumn { get; private set; }
+ public ReactiveObject<bool> VersionColumn { get; private set; }
+ public ReactiveObject<bool> TimePlayedColumn { get; private set; }
+ public ReactiveObject<bool> LastPlayedColumn { get; private set; }
+ public ReactiveObject<bool> FileExtColumn { get; private set; }
+ public ReactiveObject<bool> FileSizeColumn { get; private set; }
+ public ReactiveObject<bool> PathColumn { get; private set; }
+
+ public Columns()
+ {
+ FavColumn = new ReactiveObject<bool>();
+ IconColumn = new ReactiveObject<bool>();
+ AppColumn = new ReactiveObject<bool>();
+ DevColumn = new ReactiveObject<bool>();
+ VersionColumn = new ReactiveObject<bool>();
+ TimePlayedColumn = new ReactiveObject<bool>();
+ LastPlayedColumn = new ReactiveObject<bool>();
+ FileExtColumn = new ReactiveObject<bool>();
+ FileSizeColumn = new ReactiveObject<bool>();
+ PathColumn = new ReactiveObject<bool>();
+ }
+ }
+
+ /// <summary>
+ /// Used to toggle columns in the GUI
+ /// </summary>
+ public Columns GuiColumns { get; private set; }
+
+ /// <summary>
+ /// A list of directories containing games to be used to load games into the games list
+ /// </summary>
+ public ReactiveObject<List<string>> GameDirs { get; private set; }
+
+ /// <summary>
+ /// Enable or disable custom themes in the GUI
+ /// </summary>
+ public ReactiveObject<bool> EnableCustomTheme { get; private set; }
+
+ /// <summary>
+ /// Path to custom GUI theme
+ /// </summary>
+ public ReactiveObject<string> CustomThemePath { get; private set; }
+
+ public UiSection()
+ {
+ GuiColumns = new Columns();
+ GameDirs = new ReactiveObject<List<string>>();
+ EnableCustomTheme = new ReactiveObject<bool>();
+ CustomThemePath = new ReactiveObject<string>();
+ }
+ }
+
+ /// <summary>
+ /// Logger configuration section
+ /// </summary>
+ public class LoggerSection
+ {
+ /// <summary>
+ /// Enables printing debug log messages
+ /// </summary>
+ public ReactiveObject<bool> EnableDebug { get; private set; }
+
+ /// <summary>
+ /// Enables printing stub log messages
+ /// </summary>
+ public ReactiveObject<bool> EnableStub { get; private set; }
+
+ /// <summary>
+ /// Enables printing info log messages
+ /// </summary>
+ public ReactiveObject<bool> EnableInfo { get; private set; }
+
+ /// <summary>
+ /// Enables printing warning log messages
+ /// </summary>
+ public ReactiveObject<bool> EnableWarn { get; private set; }
+
+ /// <summary>
+ /// Enables printing error log messages
+ /// </summary>
+ public ReactiveObject<bool> EnableError { get; private set; }
+
+ /// <summary>
+ /// Enables printing guest log messages
+ /// </summary>
+ public ReactiveObject<bool> EnableGuest { get; private set; }
+
+ /// <summary>
+ /// Enables printing FS access log messages
+ /// </summary>
+ public ReactiveObject<bool> EnableFsAccessLog { get; private set; }
+
+ /// <summary>
+ /// Controls which log messages are written to the log targets
+ /// </summary>
+ public ReactiveObject<LogClass[]> FilteredClasses { get; private set; }
+
+ /// <summary>
+ /// Enables or disables logging to a file on disk
+ /// </summary>
+ public ReactiveObject<bool> EnableFileLog { get; private set; }
+
+ public LoggerSection()
+ {
+ EnableDebug = new ReactiveObject<bool>();
+ EnableStub = new ReactiveObject<bool>();
+ EnableInfo = new ReactiveObject<bool>();
+ EnableWarn = new ReactiveObject<bool>();
+ EnableError = new ReactiveObject<bool>();
+ EnableGuest = new ReactiveObject<bool>();
+ EnableFsAccessLog = new ReactiveObject<bool>();
+ FilteredClasses = new ReactiveObject<LogClass[]>();
+ EnableFileLog = new ReactiveObject<bool>();
+ }
+ }
+
+ /// <summary>
+ /// System configuration section
+ /// </summary>
+ public class SystemSection
+ {
+ /// <summary>
+ /// Change System Language
+ /// </summary>
+ public ReactiveObject<Language> Language { get; private set; }
+
+ /// <summary>
+ /// Enables or disables Docked Mode
+ /// </summary>
+ public ReactiveObject<bool> EnableDockedMode { get; private set; }
+
+ /// <summary>
+ /// Enables or disables multi-core scheduling of threads
+ /// </summary>
+ public ReactiveObject<bool> EnableMulticoreScheduling { get; private set; }
+
+ /// <summary>
+ /// Enables integrity checks on Game content files
+ /// </summary>
+ public ReactiveObject<bool> EnableFsIntegrityChecks { get; private set; }
+
+ /// <summary>
+ /// Enables FS access log output to the console. Possible modes are 0-3
+ /// </summary>
+ public ReactiveObject<int> FsGlobalAccessLogMode { get; private set; }
+
+ /// <summary>
+ /// Enable or disable ignoring missing services
+ /// </summary>
+ public ReactiveObject<bool> IgnoreMissingServices { get; private set; }
+
+ public SystemSection()
+ {
+ Language = new ReactiveObject<Language>();
+ EnableDockedMode = new ReactiveObject<bool>();
+ EnableMulticoreScheduling = new ReactiveObject<bool>();
+ EnableFsIntegrityChecks = new ReactiveObject<bool>();
+ FsGlobalAccessLogMode = new ReactiveObject<int>();
+ IgnoreMissingServices = new ReactiveObject<bool>();
+ }
+ }
+
+ /// <summary>
+ /// Hid configuration section
+ /// </summary>
+ public class HidSection
+ {
+ /// <summary>
+ /// The primary controller's type
+ /// </summary>
+ public ReactiveObject<ControllerType> ControllerType { get; private set; }
+
+ /// <summary>
+ /// Enable or disable keyboard support (Independent from controllers binding)
+ /// </summary>
+ public ReactiveObject<bool> EnableKeyboard { get; private set; }
+
+ /// <summary>
+ /// Keyboard control bindings
+ /// </summary>
+ public ReactiveObject<NpadKeyboard> KeyboardControls { get; private set; }
+
+ /// <summary>
+ /// Controller control bindings
+ /// </summary>
+ public ReactiveObject<NpadController> JoystickControls { get; private set; }
+
+ public HidSection()
+ {
+ ControllerType = new ReactiveObject<ControllerType>();
+ EnableKeyboard = new ReactiveObject<bool>();
+ KeyboardControls = new ReactiveObject<NpadKeyboard>();
+ JoystickControls = new ReactiveObject<NpadController>();
+ }
+ }
+
+ /// <summary>
+ /// Graphics configuration section
+ /// </summary>
+ public class GraphicsSection
+ {
+ /// <summary>
+ /// Dumps shaders in this local directory
+ /// </summary>
+ public ReactiveObject<string> ShadersDumpPath { get; private set; }
+
+ /// <summary>
+ /// Enables or disables Vertical Sync
+ /// </summary>
+ public ReactiveObject<bool> EnableVsync { get; private set; }
+
+ public GraphicsSection()
+ {
+ ShadersDumpPath = new ReactiveObject<string>();
+ EnableVsync = new ReactiveObject<bool>();
+ }
+ }
+
+ /// <summary>
+ /// The default configuration instance
+ /// </summary>
+ public static ConfigurationState Instance { get; private set; }
+
+ /// <summary>
+ /// The Ui section
+ /// </summary>
+ public UiSection Ui { get; private set; }
+
+ /// <summary>
+ /// The Logger section
+ /// </summary>
+ public LoggerSection Logger { get; private set; }
+
+ /// <summary>
+ /// The System section
+ /// </summary>
+ public SystemSection System { get; private set; }
+
+ /// <summary>
+ /// The Graphics section
+ /// </summary>
+ public GraphicsSection Graphics { get; private set; }
+
+ /// <summary>
+ /// The Hid section
+ /// </summary>
+ public HidSection Hid { get; private set; }
+
+ /// <summary>
+ /// Enables or disables Discord Rich Presence
+ /// </summary>
+ public ReactiveObject<bool> EnableDiscordIntegration { get; private set; }
+
+ private ConfigurationState()
+ {
+ Ui = new UiSection();
+ Logger = new LoggerSection();
+ System = new SystemSection();
+ Graphics = new GraphicsSection();
+ Hid = new HidSection();
+ EnableDiscordIntegration = new ReactiveObject<bool>();
+ }
+
+ public ConfigurationFileFormat ToFileFormat()
+ {
+ ConfigurationFileFormat configurationFile = new ConfigurationFileFormat
+ {
+ Version = 1,
+ GraphicsShadersDumpPath = Graphics.ShadersDumpPath,
+ LoggingEnableDebug = Logger.EnableDebug,
+ LoggingEnableStub = Logger.EnableStub,
+ LoggingEnableInfo = Logger.EnableInfo,
+ LoggingEnableWarn = Logger.EnableWarn,
+ LoggingEnableError = Logger.EnableError,
+ LoggingEnableGuest = Logger.EnableGuest,
+ LoggingEnableFsAccessLog = Logger.EnableFsAccessLog,
+ LoggingFilteredClasses = Logger.FilteredClasses,
+ EnableFileLog = Logger.EnableFileLog,
+ SystemLanguage = System.Language,
+ DockedMode = System.EnableDockedMode,
+ EnableDiscordIntegration = EnableDiscordIntegration,
+ EnableVsync = Graphics.EnableVsync,
+ EnableMulticoreScheduling = System.EnableMulticoreScheduling,
+ EnableFsIntegrityChecks = System.EnableFsIntegrityChecks,
+ FsGlobalAccessLogMode = System.FsGlobalAccessLogMode,
+ IgnoreMissingServices = System.IgnoreMissingServices,
+ ControllerType = Hid.ControllerType,
+ GuiColumns = new GuiColumns()
+ {
+ FavColumn = Ui.GuiColumns.FavColumn,
+ IconColumn = Ui.GuiColumns.IconColumn,
+ AppColumn = Ui.GuiColumns.AppColumn,
+ DevColumn = Ui.GuiColumns.DevColumn,
+ VersionColumn = Ui.GuiColumns.VersionColumn,
+ TimePlayedColumn = Ui.GuiColumns.TimePlayedColumn,
+ LastPlayedColumn = Ui.GuiColumns.LastPlayedColumn,
+ FileExtColumn = Ui.GuiColumns.FileExtColumn,
+ FileSizeColumn = Ui.GuiColumns.FileSizeColumn,
+ PathColumn = Ui.GuiColumns.PathColumn,
+ },
+ GameDirs = Ui.GameDirs,
+ EnableCustomTheme = Ui.EnableCustomTheme,
+ CustomThemePath = Ui.CustomThemePath,
+ EnableKeyboard = Hid.EnableKeyboard,
+ KeyboardControls = Hid.KeyboardControls,
+ JoystickControls = Hid.JoystickControls
+ };
+
+ return configurationFile;
+ }
+
+ public void LoadDefault()
+ {
+ Graphics.ShadersDumpPath.Value = "";
+ Logger.EnableDebug.Value = false;
+ Logger.EnableStub.Value = true;
+ Logger.EnableInfo.Value = true;
+ Logger.EnableWarn.Value = true;
+ Logger.EnableError.Value = true;
+ Logger.EnableGuest.Value = true;
+ Logger.EnableFsAccessLog.Value = false;
+ Logger.FilteredClasses.Value = new LogClass[] { };
+ Logger.EnableFileLog.Value = true;
+ System.Language.Value = Language.AmericanEnglish;
+ System.EnableDockedMode.Value = false;
+ EnableDiscordIntegration.Value = true;
+ Graphics.EnableVsync.Value = true;
+ System.EnableMulticoreScheduling.Value = true;
+ System.EnableFsIntegrityChecks.Value = true;
+ System.FsGlobalAccessLogMode.Value = 0;
+ System.IgnoreMissingServices.Value = false;
+ Hid.ControllerType.Value = ControllerType.Handheld;
+ Ui.GuiColumns.FavColumn.Value = true;
+ Ui.GuiColumns.IconColumn.Value = true;
+ Ui.GuiColumns.AppColumn.Value = true;
+ Ui.GuiColumns.DevColumn.Value = true;
+ Ui.GuiColumns.VersionColumn.Value = true;
+ Ui.GuiColumns.TimePlayedColumn.Value = true;
+ Ui.GuiColumns.LastPlayedColumn.Value = true;
+ Ui.GuiColumns.FileExtColumn.Value = true;
+ Ui.GuiColumns.FileSizeColumn.Value = true;
+ Ui.GuiColumns.PathColumn.Value = true;
+ Ui.GameDirs.Value = new List<string>();
+ Ui.EnableCustomTheme.Value = false;
+ Ui.CustomThemePath.Value = "";
+ Hid.EnableKeyboard.Value = false;
+
+ Hid.KeyboardControls.Value = new NpadKeyboard
+ {
+ LeftJoycon = new NpadKeyboardLeft
+ {
+ StickUp = Key.W,
+ StickDown = Key.S,
+ StickLeft = Key.A,
+ StickRight = Key.D,
+ StickButton = Key.F,
+ DPadUp = Key.Up,
+ DPadDown = Key.Down,
+ DPadLeft = Key.Left,
+ DPadRight = Key.Right,
+ ButtonMinus = Key.Minus,
+ ButtonL = Key.E,
+ ButtonZl = Key.Q,
+ },
+ RightJoycon = new NpadKeyboardRight
+ {
+ StickUp = Key.I,
+ StickDown = Key.K,
+ StickLeft = Key.J,
+ StickRight = Key.L,
+ StickButton = Key.H,
+ ButtonA = Key.Z,
+ ButtonB = Key.X,
+ ButtonX = Key.C,
+ ButtonY = Key.V,
+ ButtonPlus = Key.Plus,
+ ButtonR = Key.U,
+ ButtonZr = Key.O,
+ },
+ Hotkeys = new KeyboardHotkeys
+ {
+ ToggleVsync = Key.Tab
+ }
+ };
+
+ Hid.JoystickControls.Value = new NpadController
+ {
+ Enabled = true,
+ Index = 0,
+ Deadzone = 0.05f,
+ TriggerThreshold = 0.5f,
+ LeftJoycon = new NpadControllerLeft
+ {
+ Stick = ControllerInputId.Axis0,
+ StickButton = ControllerInputId.Button8,
+ DPadUp = ControllerInputId.Hat0Up,
+ DPadDown = ControllerInputId.Hat0Down,
+ DPadLeft = ControllerInputId.Hat0Left,
+ DPadRight = ControllerInputId.Hat0Right,
+ ButtonMinus = ControllerInputId.Button6,
+ ButtonL = ControllerInputId.Button4,
+ ButtonZl = ControllerInputId.Axis2,
+ },
+ RightJoycon = new NpadControllerRight
+ {
+ Stick = ControllerInputId.Axis3,
+ StickButton = ControllerInputId.Button9,
+ ButtonA = ControllerInputId.Button1,
+ ButtonB = ControllerInputId.Button0,
+ ButtonX = ControllerInputId.Button3,
+ ButtonY = ControllerInputId.Button2,
+ ButtonPlus = ControllerInputId.Button7,
+ ButtonR = ControllerInputId.Button5,
+ ButtonZr = ControllerInputId.Axis5,
+ }
+ };
+ }
+
+ public void Load(ConfigurationFileFormat configurationFileFormat)
+ {
+ if (configurationFileFormat.Version != 1 && configurationFileFormat.Version != 0)
+ {
+ Common.Logging.Logger.PrintWarning(LogClass.Application, $"Unsupported configuration version {configurationFileFormat.Version}, loading default.");
+
+ LoadDefault();
+
+ return;
+ }
+
+ Graphics.ShadersDumpPath.Value = configurationFileFormat.GraphicsShadersDumpPath;
+ Logger.EnableDebug.Value = configurationFileFormat.LoggingEnableDebug;
+ Logger.EnableStub.Value = configurationFileFormat.LoggingEnableStub;
+ Logger.EnableInfo.Value = configurationFileFormat.LoggingEnableInfo;
+ Logger.EnableWarn.Value = configurationFileFormat.LoggingEnableWarn;
+ Logger.EnableError.Value = configurationFileFormat.LoggingEnableError;
+ Logger.EnableGuest.Value = configurationFileFormat.LoggingEnableGuest;
+ Logger.EnableFsAccessLog.Value = configurationFileFormat.LoggingEnableFsAccessLog;
+ Logger.FilteredClasses.Value = configurationFileFormat.LoggingFilteredClasses;
+ Logger.EnableFileLog.Value = configurationFileFormat.EnableFileLog;
+ System.Language.Value = configurationFileFormat.SystemLanguage;
+ System.EnableDockedMode.Value = configurationFileFormat.DockedMode;
+ System.EnableDockedMode.Value = configurationFileFormat.DockedMode;
+ EnableDiscordIntegration.Value = configurationFileFormat.EnableDiscordIntegration;
+ Graphics.EnableVsync.Value = configurationFileFormat.EnableVsync;
+ System.EnableMulticoreScheduling.Value = configurationFileFormat.EnableMulticoreScheduling;
+ System.EnableFsIntegrityChecks.Value = configurationFileFormat.EnableFsIntegrityChecks;
+ System.FsGlobalAccessLogMode.Value = configurationFileFormat.FsGlobalAccessLogMode;
+ System.IgnoreMissingServices.Value = configurationFileFormat.IgnoreMissingServices;
+ Hid.ControllerType.Value = configurationFileFormat.ControllerType;
+ Ui.GuiColumns.FavColumn.Value = configurationFileFormat.GuiColumns.FavColumn;
+ Ui.GuiColumns.IconColumn.Value = configurationFileFormat.GuiColumns.IconColumn;
+ Ui.GuiColumns.AppColumn.Value = configurationFileFormat.GuiColumns.AppColumn;
+ Ui.GuiColumns.DevColumn.Value = configurationFileFormat.GuiColumns.DevColumn;
+ Ui.GuiColumns.VersionColumn.Value = configurationFileFormat.GuiColumns.VersionColumn;
+ Ui.GuiColumns.TimePlayedColumn.Value = configurationFileFormat.GuiColumns.TimePlayedColumn;
+ Ui.GuiColumns.LastPlayedColumn.Value = configurationFileFormat.GuiColumns.LastPlayedColumn;
+ Ui.GuiColumns.FileExtColumn.Value = configurationFileFormat.GuiColumns.FileExtColumn;
+ Ui.GuiColumns.FileSizeColumn.Value = configurationFileFormat.GuiColumns.FileSizeColumn;
+ Ui.GuiColumns.PathColumn.Value = configurationFileFormat.GuiColumns.PathColumn;
+ Ui.GameDirs.Value = configurationFileFormat.GameDirs;
+ Ui.EnableCustomTheme.Value = configurationFileFormat.EnableCustomTheme;
+ Ui.CustomThemePath.Value = configurationFileFormat.CustomThemePath;
+ Hid.EnableKeyboard.Value = configurationFileFormat.EnableKeyboard;
+ Hid.KeyboardControls.Value = configurationFileFormat.KeyboardControls;
+ Hid.JoystickControls.Value = configurationFileFormat.JoystickControls;
+ }
+
+ public static void Initialize()
+ {
+ if (Instance != null)
+ {
+ throw new InvalidOperationException("Configuration is already initialized");
+ }
+
+ Instance = new ConfigurationState();
+ }
+ }
+}