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authorTSRBerry <20988865+TSRBerry@users.noreply.github.com>2023-06-28 18:54:20 +0200
committerGitHub <noreply@github.com>2023-06-28 18:54:20 +0200
commit981e0c082d8b55e65b7bd9ef07c92ed761b88ab7 (patch)
tree40134345cdd1149323ac7bd3f086b60d6ad3f4a2 /src/Spv.Generator/GeneratorPool.cs
parentcebfa54467231f0d1ca43021608b8b1ab03f39fb (diff)
[Spv.Generator] Address dotnet-format issues (#5394)1.1.938
* dotnet format style --severity info Some changes were manually reverted. * Restore a few unused methods and variables * Silence dotnet format IDE0052 warnings * Address or silence dotnet format IDE1006 warnings * Address or silence dotnet format CA1069 warnings * Address review comments * Address most dotnet format whitespace warnings * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Add comments to disabled warnings * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Address IDE0251 warnings * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * Rename Operand.cs to IOperand.cs * Update src/Spv.Generator/Module.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Remove NotNullWhen attribute and use conditional access to avoid NRE * Fix duplicated enum values * Remove unread member --------- Co-authored-by: Ac_K <Acoustik666@gmail.com>
Diffstat (limited to 'src/Spv.Generator/GeneratorPool.cs')
-rw-r--r--src/Spv.Generator/GeneratorPool.cs8
1 files changed, 3 insertions, 5 deletions
diff --git a/src/Spv.Generator/GeneratorPool.cs b/src/Spv.Generator/GeneratorPool.cs
index f6c92918..e4266eee 100644
--- a/src/Spv.Generator/GeneratorPool.cs
+++ b/src/Spv.Generator/GeneratorPool.cs
@@ -4,17 +4,15 @@ namespace Spv.Generator
{
public class GeneratorPool<T> where T : class, new()
{
- private List<T[]> _pool;
+ private readonly List<T[]> _pool;
private int _chunkIndex = -1;
private int _poolIndex = -1;
- private int _initialSize;
- private int _poolSizeIncrement;
+ private readonly int _poolSizeIncrement;
- public GeneratorPool(): this(1000, 200) { }
+ public GeneratorPool() : this(1000, 200) { }
public GeneratorPool(int chunkSizeLimit, int poolSizeIncrement)
{
- _initialSize = chunkSizeLimit;
_poolSizeIncrement = poolSizeIncrement;
_pool = new(chunkSizeLimit * 2);