diff options
author | NitroTears <73270647+NitroTears@users.noreply.github.com> | 2023-10-21 05:51:15 +1100 |
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committer | GitHub <noreply@github.com> | 2023-10-20 20:51:15 +0200 |
commit | a42f0bbb87b890d4f16b1148f9398210a5bfedfa (patch) | |
tree | 7c30a2d1fc44283846b67d98928e5f628222e3c6 /src/Ryujinx/Ui/Widgets/GameTableContextMenu.cs | |
parent | b4bb22ba06f89168c948e6001c51972575ca968b (diff) |
Add "Create Shortcut" To app context menu (#4734)1.1.1057
* Added basic implementation for shortcut creation
Currently bitmaps (.bmp) are used as the source file, colours are good (unlike .ico rn) but are scaled poorly on desktop.
* Icons display properly in shortcut
* code cleanup
* Moved shortcut logic to specific file, added Ava UI for shortcuts
* Added linux .desktop shortcut creation
* fixes to .shortcut data
* code issue fixes
* Added basic implementation for shortcut creation
Currently bitmaps (.bmp) are used as the source file, colours are good (unlike .ico rn) but are scaled poorly on desktop.
* Icons display properly in shortcut
* code cleanup
* Moved shortcut logic to specific file, added Ava UI for shortcuts
* Added linux .desktop shortcut creation
* fixes to .shortcut data
* code issue fixes
* added back shortcut to new contextmenu file
* Replaced COM reference with ComImport for shortcut functionality
* remove specific platform values and regions
* Move ShortcutHelper to Ryujinx.Ui.Common.Helpers
* Adjust styling and structure
* code feedback changes
* Added MacOS support using .app folder
* Added basic implementation for shortcut creation
Currently bitmaps (.bmp) are used as the source file, colours are good (unlike .ico rn) but are scaled poorly on desktop.
* Icons display properly in shortcut
* code cleanup
* Moved shortcut logic to specific file, added Ava UI for shortcuts
* Added linux .desktop shortcut creation
* fixes to .shortcut data
* code issue fixes
* Added basic implementation for shortcut creation
Currently bitmaps (.bmp) are used as the source file, colours are good (unlike .ico rn) but are scaled poorly on desktop.
* Icons display properly in shortcut
* code cleanup
* Moved shortcut logic to specific file, added Ava UI for shortcuts
* Added linux .desktop shortcut creation
* fixes to .shortcut data
* code issue fixes
* Replaced COM reference with ComImport for shortcut functionality
* remove specific platform values and regions
* Move ShortcutHelper to Ryujinx.Ui.Common.Helpers
* Adjust styling and structure
* code feedback changes
* adjust tooltip message
* added shortcut-template.desktop file
* set shortcut icon location to .local/share/icons
* Linux code feedback changes
* change InteropServices to new securifybv.ShellLink Package
* added ShellLink to readme, updated shortcut comment
* Code feedback changes
* Added MacOS Support (As per Jose Estrada's PR)
* dotnet format
* Small restructuring
* Embed template files into Ryujinx.Ui.Common
* Disable "CreateShortcut" option for flatpak builds
---------
Co-authored-by: TSR Berry <20988865+TSRBerry@users.noreply.github.com>
Co-authored-by: Jose Estrada <joseestradacobo@gmail.com>
Diffstat (limited to 'src/Ryujinx/Ui/Widgets/GameTableContextMenu.cs')
-rw-r--r-- | src/Ryujinx/Ui/Widgets/GameTableContextMenu.cs | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/src/Ryujinx/Ui/Widgets/GameTableContextMenu.cs b/src/Ryujinx/Ui/Widgets/GameTableContextMenu.cs index c2e0d8eb..ea60421f 100644 --- a/src/Ryujinx/Ui/Widgets/GameTableContextMenu.cs +++ b/src/Ryujinx/Ui/Widgets/GameTableContextMenu.cs @@ -10,6 +10,7 @@ using LibHac.Ns; using LibHac.Tools.Fs; using LibHac.Tools.FsSystem; using LibHac.Tools.FsSystem.NcaUtils; +using Ryujinx.Common; using Ryujinx.Common.Configuration; using Ryujinx.Common.Logging; using Ryujinx.HLE.FileSystem; @@ -77,6 +78,8 @@ namespace Ryujinx.Ui.Widgets _extractExeFsMenuItem.Sensitive = hasNca; _extractLogoMenuItem.Sensitive = hasNca; + _createShortcutMenuItem.Sensitive = !ReleaseInformation.IsFlatHubBuild(); + PopupAtPointer(null); } @@ -629,5 +632,11 @@ namespace Ryujinx.Ui.Widgets } } } + + private void CreateShortcut_Clicked(object sender, EventArgs args) + { + byte[] appIcon = new ApplicationLibrary(_virtualFileSystem).GetApplicationIcon(_titleFilePath, ConfigurationState.Instance.System.Language); + ShortcutHelper.CreateAppShortcut(_titleFilePath, _titleName, _titleIdText, appIcon); + } } } |