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authorTSRBerry <20988865+TSRBerry@users.noreply.github.com>2023-06-29 02:39:22 +0200
committerGitHub <noreply@github.com>2023-06-29 02:39:22 +0200
commit6e28a4dd13df0ab866e6a178086abe36ca4a2b25 (patch)
tree68e6b5f9e62212216cab071e5b9455550f2b971b /src/Ryujinx/Ui/MainWindow.cs
parent7c989f88bdab65dfa7783e824a180220ba829bd0 (diff)
[Ryujinx.Ui.Common] Address dotnet-format issues (#5392)1.1.942
* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Silence dotnet format IDE0060 warnings * Address dotnet format CA1401 warnings * dotnet-format fixes after rebase * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Another rebase, another dotnet format run * Run dotnet format style after rebase * Add comments to disabled warnings * Remove a few unused parameters * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Address IDE0251 warnings * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * Small optimizations * Remove alignment * Apply formatting * Fix build issues * Final pass for dotnet format * Add trailing commas Co-authored-by: Ac_K <Acoustik666@gmail.com> * Add trailing commas --------- Co-authored-by: Ac_K <Acoustik666@gmail.com>
Diffstat (limited to 'src/Ryujinx/Ui/MainWindow.cs')
-rw-r--r--src/Ryujinx/Ui/MainWindow.cs20
1 files changed, 10 insertions, 10 deletions
diff --git a/src/Ryujinx/Ui/MainWindow.cs b/src/Ryujinx/Ui/MainWindow.cs
index 1918594c..628bcff4 100644
--- a/src/Ryujinx/Ui/MainWindow.cs
+++ b/src/Ryujinx/Ui/MainWindow.cs
@@ -874,7 +874,7 @@ namespace Ryujinx.Ui
DiscordIntegrationModule.SwitchToPlayingState(_emulationContext.Processes.ActiveApplication.ProgramIdText,
_emulationContext.Processes.ActiveApplication.ApplicationControlProperties.Title[(int)_emulationContext.System.State.DesiredTitleLanguage].NameString.ToString());
- _applicationLibrary.LoadAndSaveMetaData(_emulationContext.Processes.ActiveApplication.ProgramIdText, appMetadata =>
+ ApplicationLibrary.LoadAndSaveMetaData(_emulationContext.Processes.ActiveApplication.ProgramIdText, appMetadata =>
{
appMetadata.LastPlayed = DateTime.UtcNow;
});
@@ -1017,7 +1017,7 @@ namespace Ryujinx.Ui
{
if (_gameLoaded)
{
- _applicationLibrary.LoadAndSaveMetaData(titleId, appMetadata =>
+ ApplicationLibrary.LoadAndSaveMetaData(titleId, appMetadata =>
{
if (appMetadata.LastPlayed.HasValue)
{
@@ -1156,7 +1156,7 @@ namespace Ryujinx.Ui
_tableStore.SetValue(treeIter, 0, newToggleValue);
- _applicationLibrary.LoadAndSaveMetaData(titleId, appMetadata =>
+ ApplicationLibrary.LoadAndSaveMetaData(titleId, appMetadata =>
{
appMetadata.Favorite = newToggleValue;
});
@@ -1321,7 +1321,7 @@ namespace Ryujinx.Ui
{
if (!_gameLoaded || !ConfigurationState.Instance.ShowConfirmExit || GtkDialog.CreateExitDialog())
{
- SaveWindowSizePosition();
+ SaveWindowSizePosition();
End();
}
else
@@ -1337,9 +1337,9 @@ namespace Ryujinx.Ui
Move(ConfigurationState.Instance.Ui.WindowStartup.WindowPositionX, ConfigurationState.Instance.Ui.WindowStartup.WindowPositionY);
- if (ConfigurationState.Instance.Ui.WindowStartup.WindowMaximized)
- {
- Maximize();
+ if (ConfigurationState.Instance.Ui.WindowStartup.WindowMaximized)
+ {
+ Maximize();
}
}
@@ -1354,7 +1354,7 @@ namespace Ryujinx.Ui
ConfigurationState.Instance.Ui.WindowStartup.WindowPositionX.Value = windowXPos;
ConfigurationState.Instance.Ui.WindowStartup.WindowPositionY.Value = windowYPos;
- SaveConfig();
+ SaveConfig();
}
private void StopEmulation_Pressed(object sender, EventArgs args)
@@ -1633,7 +1633,7 @@ namespace Ryujinx.Ui
_virtualFileSystem,
_emulationContext.Processes.ActiveApplication.ProgramId,
_emulationContext.Processes.ActiveApplication.ApplicationControlProperties
- .Title[(int)_emulationContext.System.State.DesiredTitleLanguage].NameString.ToString(),
+ .Title[(int)_emulationContext.System.State.DesiredTitleLanguage].NameString.ToString(),
_currentEmulatedGamePath);
window.Destroyed += CheatWindow_Destroyed;
@@ -1861,4 +1861,4 @@ namespace Ryujinx.Ui
UpdateGameTable();
}
}
-}
+} \ No newline at end of file