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authorEmmanuel Hansen <emmausssss@gmail.com>2024-03-12 00:21:39 +0000
committerGitHub <noreply@github.com>2024-03-11 21:21:39 -0300
commit8354434a37abe28e587a3f515b1e2009d1b4e8c2 (patch)
tree1a4b414bed5bff60b1e39987c4d5fd7cd7a6b0a9 /src/Ryujinx/UI/Helpers/Win32NativeInterop.cs
parent5a900f38c52269ee1282695e5e62a05269d0a478 (diff)
Passthrough mouse for win32 (#6450)1.1.1224
* passthrough mouse for win32 * remove unused enums
Diffstat (limited to 'src/Ryujinx/UI/Helpers/Win32NativeInterop.cs')
-rw-r--r--src/Ryujinx/UI/Helpers/Win32NativeInterop.cs25
1 files changed, 9 insertions, 16 deletions
diff --git a/src/Ryujinx/UI/Helpers/Win32NativeInterop.cs b/src/Ryujinx/UI/Helpers/Win32NativeInterop.cs
index 4834df80..fce2d518 100644
--- a/src/Ryujinx/UI/Helpers/Win32NativeInterop.cs
+++ b/src/Ryujinx/UI/Helpers/Win32NativeInterop.cs
@@ -8,6 +8,8 @@ namespace Ryujinx.Ava.UI.Helpers
[SupportedOSPlatform("windows")]
internal partial class Win32NativeInterop
{
+ internal const int GWLP_WNDPROC = -4;
+
[Flags]
public enum ClassStyles : uint
{
@@ -29,22 +31,7 @@ namespace Ryujinx.Ava.UI.Helpers
[SuppressMessage("Design", "CA1069: Enums values should not be duplicated")]
public enum WindowsMessages : uint
{
- Mousemove = 0x0200,
- Lbuttondown = 0x0201,
- Lbuttonup = 0x0202,
- Lbuttondblclk = 0x0203,
- Rbuttondown = 0x0204,
- Rbuttonup = 0x0205,
- Rbuttondblclk = 0x0206,
- Mbuttondown = 0x0207,
- Mbuttonup = 0x0208,
- Mbuttondblclk = 0x0209,
- Mousewheel = 0x020A,
- Xbuttondown = 0x020B,
- Xbuttonup = 0x020C,
- Xbuttondblclk = 0x020D,
- Mousehwheel = 0x020E,
- Mouselast = 0x020E,
+ NcHitTest = 0x0084,
}
[UnmanagedFunctionPointer(CallingConvention.Winapi)]
@@ -121,5 +108,11 @@ namespace Ryujinx.Ava.UI.Helpers
IntPtr hMenu,
IntPtr hInstance,
IntPtr lpParam);
+
+ [LibraryImport("user32.dll", SetLastError = true)]
+ public static partial IntPtr SetWindowLongPtrW(IntPtr hWnd, int nIndex, IntPtr value);
+
+ [LibraryImport("user32.dll", SetLastError = true)]
+ public static partial IntPtr SetWindowLongW(IntPtr hWnd, int nIndex, int value);
}
}