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author | Ac_K <Acoustik666@gmail.com> | 2023-05-04 16:41:06 +0200 |
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committer | GitHub <noreply@github.com> | 2023-05-04 14:41:06 +0000 |
commit | 3b8ac1641a8a40849915396813e26384b5894911 (patch) | |
tree | 5355d6601917146809323990a1a0de8f3a7e893b /src/Ryujinx.Headless.SDL2/SDL2MouseDriver.cs | |
parent | 42507323535443ad79be071367f3d4815afca688 (diff) |
UI: Move ApplicationContextMenu in a separated class (#4755)1.1.750
* UI: Move ApplicationContextMenu in a separated class
This PR remove duplicated code related to the context menu on the Application list/grid by create a control for the menu which include related handler.
I've renamed "GameList/GameGrid" by "Application" for consistencies. And I've removed all uneeded field from the project file too.
While I cleaned up things, I've found an issue about purging Ptc/Shader cache, both methods list files even if the user say "No", shader cache is purged even if the user say "No". It's fixed.
* Adresses feedbacks
Diffstat (limited to 'src/Ryujinx.Headless.SDL2/SDL2MouseDriver.cs')
0 files changed, 0 insertions, 0 deletions