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authorAc_K <Acoustik666@gmail.com>2023-05-04 16:41:06 +0200
committerGitHub <noreply@github.com>2023-05-04 14:41:06 +0000
commit3b8ac1641a8a40849915396813e26384b5894911 (patch)
tree5355d6601917146809323990a1a0de8f3a7e893b /src/Ryujinx.Headless.SDL2/SDL2MouseDriver.cs
parent42507323535443ad79be071367f3d4815afca688 (diff)
UI: Move ApplicationContextMenu in a separated class (#4755)1.1.750
* UI: Move ApplicationContextMenu in a separated class This PR remove duplicated code related to the context menu on the Application list/grid by create a control for the menu which include related handler. I've renamed "GameList/GameGrid" by "Application" for consistencies. And I've removed all uneeded field from the project file too. While I cleaned up things, I've found an issue about purging Ptc/Shader cache, both methods list files even if the user say "No", shader cache is purged even if the user say "No". It's fixed. * Adresses feedbacks
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