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authorTSRBerry <20988865+TSRBerry@users.noreply.github.com>2023-07-16 19:31:14 +0200
committerGitHub <noreply@github.com>2023-07-16 19:31:14 +0200
commit326749498bed4360e5a4b11fc67d5ec7cb9a3076 (patch)
treeae21fb26f99b401ca4e9efaab72b679a81c22369 /src/Ryujinx.HLE/Switch.cs
parentfec8291c17fa106c28f58b56419e90d49a41a1ea (diff)
[Ryujinx.HLE] Address dotnet-format issues (#5380)1.1.962
* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0052 warnings * Address or silence dotnet format IDE1006 warnings * Address dotnet format CA1816 warnings * Address or silence dotnet format CA2208 warnings * Address or silence dotnet format CA1806 and a few CA1854 warnings * Address dotnet format CA2211 warnings * Address dotnet format CA1822 warnings * Address or silence dotnet format CA1069 warnings * Make dotnet format succeed in style mode * Address or silence dotnet format CA2211 warnings * Address review comments * Address dotnet format CA2208 warnings properly * Make ProcessResult readonly * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Add previously silenced warnings back I have no clue how these disappeared * Revert formatting changes for while and for-loops * Format if-blocks correctly * Run dotnet format style after rebase * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Run dotnet format analyzers after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Disable 'prefer switch expression' rule * Add comments to disabled warnings * Fix a few disabled warnings * Fix naming rule violation, Convert shader properties to auto-property and convert values to const * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Start working on disabled warnings * Fix and silence a few dotnet-format warnings again * Run dotnet format after rebase * Use using declaration instead of block syntax * Address IDE0251 warnings * Address a few disabled IDE0060 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First dotnet format pass * Fix naming rule violations * Fix typo * Add trailing commas, use targeted new and use array initializer * Fix build issues * Fix remaining build issues * Remove SuppressMessage for CA1069 where possible * Address dotnet format issues * Address formatting issues Co-authored-by: Ac_K <acoustik666@gmail.com> * Add GetHashCode implementation for RenderingSurfaceInfo * Explicitly silence CA1822 for every affected method in Syscall * Address formatting issues in Demangler.cs * Address review feedback Co-authored-by: Ac_K <acoustik666@gmail.com> * Revert marking service methods as static * Next dotnet format pass * Address review feedback --------- Co-authored-by: Ac_K <acoustik666@gmail.com>
Diffstat (limited to 'src/Ryujinx.HLE/Switch.cs')
-rw-r--r--src/Ryujinx.HLE/Switch.cs29
1 files changed, 16 insertions, 13 deletions
diff --git a/src/Ryujinx.HLE/Switch.cs b/src/Ryujinx.HLE/Switch.cs
index 62d14a54..ae063a47 100644
--- a/src/Ryujinx.HLE/Switch.cs
+++ b/src/Ryujinx.HLE/Switch.cs
@@ -15,17 +15,17 @@ namespace Ryujinx.HLE
{
public class Switch : IDisposable
{
- public HLEConfiguration Configuration { get; }
+ public HLEConfiguration Configuration { get; }
public IHardwareDeviceDriver AudioDeviceDriver { get; }
- public MemoryBlock Memory { get; }
- public GpuContext Gpu { get; }
- public VirtualFileSystem FileSystem { get; }
- public HOS.Horizon System { get; }
- public ProcessLoader Processes { get; }
- public PerformanceStatistics Statistics { get; }
- public Hid Hid { get; }
- public TamperMachine TamperMachine { get; }
- public IHostUiHandler UiHandler { get; }
+ public MemoryBlock Memory { get; }
+ public GpuContext Gpu { get; }
+ public VirtualFileSystem FileSystem { get; }
+ public HOS.Horizon System { get; }
+ public ProcessLoader Processes { get; }
+ public PerformanceStatistics Statistics { get; }
+ public Hid Hid { get; }
+ public TamperMachine TamperMachine { get; }
+ public IHostUiHandler UiHandler { get; }
public bool EnableDeviceVsync { get; set; } = true;
@@ -38,13 +38,14 @@ namespace Ryujinx.HLE
ArgumentNullException.ThrowIfNull(configuration.UserChannelPersistence);
Configuration = configuration;
- FileSystem = Configuration.VirtualFileSystem;
- UiHandler = Configuration.HostUiHandler;
+ FileSystem = Configuration.VirtualFileSystem;
+ UiHandler = Configuration.HostUiHandler;
MemoryAllocationFlags memoryAllocationFlags = configuration.MemoryManagerMode == MemoryManagerMode.SoftwarePageTable
? MemoryAllocationFlags.Reserve
: MemoryAllocationFlags.Reserve | MemoryAllocationFlags.Mirrorable;
+#pragma warning disable IDE0055 // Disable formatting
AudioDeviceDriver = new CompatLayerHardwareDeviceDriver(Configuration.AudioDeviceDriver);
Memory = new MemoryBlock(Configuration.MemoryConfiguration.ToDramSize(), memoryAllocationFlags);
Gpu = new GpuContext(Configuration.GpuRenderer);
@@ -63,6 +64,7 @@ namespace Ryujinx.HLE
System.EnablePtc = Configuration.EnablePtc;
System.FsIntegrityCheckLevel = Configuration.FsIntegrityCheckLevel;
System.GlobalAccessLogMode = Configuration.FsGlobalAccessLogMode;
+#pragma warning restore IDE0055
}
public bool LoadCart(string exeFsDir, string romFsFile = null)
@@ -124,7 +126,7 @@ namespace Ryujinx.HLE
public void EnableCheats()
{
- FileSystem.ModLoader.EnableCheats(Processes.ActiveApplication.ProgramId, TamperMachine);
+ ModLoader.EnableCheats(Processes.ActiveApplication.ProgramId, TamperMachine);
}
public bool IsAudioMuted()
@@ -139,6 +141,7 @@ namespace Ryujinx.HLE
public void Dispose()
{
+ GC.SuppressFinalize(this);
Dispose(true);
}