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authorTSRBerry <20988865+TSRBerry@users.noreply.github.com>2023-07-16 19:31:14 +0200
committerGitHub <noreply@github.com>2023-07-16 19:31:14 +0200
commit326749498bed4360e5a4b11fc67d5ec7cb9a3076 (patch)
treeae21fb26f99b401ca4e9efaab72b679a81c22369 /src/Ryujinx.HLE/HOS/Kernel/Threading/KSynchronization.cs
parentfec8291c17fa106c28f58b56419e90d49a41a1ea (diff)
[Ryujinx.HLE] Address dotnet-format issues (#5380)1.1.962
* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0052 warnings * Address or silence dotnet format IDE1006 warnings * Address dotnet format CA1816 warnings * Address or silence dotnet format CA2208 warnings * Address or silence dotnet format CA1806 and a few CA1854 warnings * Address dotnet format CA2211 warnings * Address dotnet format CA1822 warnings * Address or silence dotnet format CA1069 warnings * Make dotnet format succeed in style mode * Address or silence dotnet format CA2211 warnings * Address review comments * Address dotnet format CA2208 warnings properly * Make ProcessResult readonly * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Add previously silenced warnings back I have no clue how these disappeared * Revert formatting changes for while and for-loops * Format if-blocks correctly * Run dotnet format style after rebase * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Run dotnet format analyzers after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Disable 'prefer switch expression' rule * Add comments to disabled warnings * Fix a few disabled warnings * Fix naming rule violation, Convert shader properties to auto-property and convert values to const * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Start working on disabled warnings * Fix and silence a few dotnet-format warnings again * Run dotnet format after rebase * Use using declaration instead of block syntax * Address IDE0251 warnings * Address a few disabled IDE0060 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First dotnet format pass * Fix naming rule violations * Fix typo * Add trailing commas, use targeted new and use array initializer * Fix build issues * Fix remaining build issues * Remove SuppressMessage for CA1069 where possible * Address dotnet format issues * Address formatting issues Co-authored-by: Ac_K <acoustik666@gmail.com> * Add GetHashCode implementation for RenderingSurfaceInfo * Explicitly silence CA1822 for every affected method in Syscall * Address formatting issues in Demangler.cs * Address review feedback Co-authored-by: Ac_K <acoustik666@gmail.com> * Revert marking service methods as static * Next dotnet format pass * Address review feedback --------- Co-authored-by: Ac_K <acoustik666@gmail.com>
Diffstat (limited to 'src/Ryujinx.HLE/HOS/Kernel/Threading/KSynchronization.cs')
-rw-r--r--src/Ryujinx.HLE/HOS/Kernel/Threading/KSynchronization.cs10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/Ryujinx.HLE/HOS/Kernel/Threading/KSynchronization.cs b/src/Ryujinx.HLE/HOS/Kernel/Threading/KSynchronization.cs
index 9c196810..b1af06b0 100644
--- a/src/Ryujinx.HLE/HOS/Kernel/Threading/KSynchronization.cs
+++ b/src/Ryujinx.HLE/HOS/Kernel/Threading/KSynchronization.cs
@@ -8,7 +8,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
{
class KSynchronization
{
- private KernelContext _context;
+ private readonly KernelContext _context;
public KSynchronization(KernelContext context)
{
@@ -68,8 +68,8 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
syncNodes[index] = syncObjs[index].AddWaitingThread(currentThread);
}
- currentThread.WaitingSync = true;
- currentThread.SignaledObj = null;
+ currentThread.WaitingSync = true;
+ currentThread.SignaledObj = null;
currentThread.ObjSyncResult = result;
currentThread.Reschedule(ThreadSchedState.Paused);
@@ -126,7 +126,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
if ((thread.SchedFlags & ThreadSchedState.LowMask) == ThreadSchedState.Paused)
{
- thread.SignaledObj = syncObj;
+ thread.SignaledObj = syncObj;
thread.ObjSyncResult = Result.Success;
thread.Reschedule(ThreadSchedState.Running);
@@ -139,4 +139,4 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
_context.CriticalSection.Leave();
}
}
-} \ No newline at end of file
+}