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author | TSRBerry <20988865+TSRBerry@users.noreply.github.com> | 2023-07-16 19:31:14 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2023-07-16 19:31:14 +0200 |
commit | 326749498bed4360e5a4b11fc67d5ec7cb9a3076 (patch) | |
tree | ae21fb26f99b401ca4e9efaab72b679a81c22369 /src/Ryujinx.HLE/FileSystem/ContentPath.cs | |
parent | fec8291c17fa106c28f58b56419e90d49a41a1ea (diff) |
[Ryujinx.HLE] Address dotnet-format issues (#5380)1.1.962
* dotnet format style --severity info
Some changes were manually reverted.
* dotnet format analyzers --serverity info
Some changes have been minimally adapted.
* Restore a few unused methods and variables
* Silence dotnet format IDE0060 warnings
* Silence dotnet format IDE0052 warnings
* Address or silence dotnet format IDE1006 warnings
* Address dotnet format CA1816 warnings
* Address or silence dotnet format CA2208 warnings
* Address or silence dotnet format CA1806 and a few CA1854 warnings
* Address dotnet format CA2211 warnings
* Address dotnet format CA1822 warnings
* Address or silence dotnet format CA1069 warnings
* Make dotnet format succeed in style mode
* Address or silence dotnet format CA2211 warnings
* Address review comments
* Address dotnet format CA2208 warnings properly
* Make ProcessResult readonly
* Address most dotnet format whitespace warnings
* Apply dotnet format whitespace formatting
A few of them have been manually reverted and the corresponding warning was silenced
* Add previously silenced warnings back
I have no clue how these disappeared
* Revert formatting changes for while and for-loops
* Format if-blocks correctly
* Run dotnet format style after rebase
* Run dotnet format whitespace after rebase
* Run dotnet format style after rebase
* Run dotnet format analyzers after rebase
* Run dotnet format after rebase and remove unused usings
- analyzers
- style
- whitespace
* Disable 'prefer switch expression' rule
* Add comments to disabled warnings
* Fix a few disabled warnings
* Fix naming rule violation, Convert shader properties to auto-property and convert values to const
* Simplify properties and array initialization, Use const when possible, Remove trailing commas
* Start working on disabled warnings
* Fix and silence a few dotnet-format warnings again
* Run dotnet format after rebase
* Use using declaration instead of block syntax
* Address IDE0251 warnings
* Address a few disabled IDE0060 warnings
* Silence IDE0060 in .editorconfig
* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"
This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.
* dotnet format whitespace after rebase
* First dotnet format pass
* Fix naming rule violations
* Fix typo
* Add trailing commas, use targeted new and use array initializer
* Fix build issues
* Fix remaining build issues
* Remove SuppressMessage for CA1069 where possible
* Address dotnet format issues
* Address formatting issues
Co-authored-by: Ac_K <acoustik666@gmail.com>
* Add GetHashCode implementation for RenderingSurfaceInfo
* Explicitly silence CA1822 for every affected method in Syscall
* Address formatting issues in Demangler.cs
* Address review feedback
Co-authored-by: Ac_K <acoustik666@gmail.com>
* Revert marking service methods as static
* Next dotnet format pass
* Address review feedback
---------
Co-authored-by: Ac_K <acoustik666@gmail.com>
Diffstat (limited to 'src/Ryujinx.HLE/FileSystem/ContentPath.cs')
-rw-r--r-- | src/Ryujinx.HLE/FileSystem/ContentPath.cs | 57 |
1 files changed, 28 insertions, 29 deletions
diff --git a/src/Ryujinx.HLE/FileSystem/ContentPath.cs b/src/Ryujinx.HLE/FileSystem/ContentPath.cs index c8663081..6d2f3f6a 100644 --- a/src/Ryujinx.HLE/FileSystem/ContentPath.cs +++ b/src/Ryujinx.HLE/FileSystem/ContentPath.cs @@ -2,7 +2,6 @@ using LibHac.Ncm; using Ryujinx.Common.Configuration; using System; - using static Ryujinx.HLE.FileSystem.VirtualFileSystem; using Path = System.IO.Path; @@ -10,33 +9,33 @@ namespace Ryujinx.HLE.FileSystem { internal static class ContentPath { - public const string SystemContent = "@SystemContent"; - public const string UserContent = "@UserContent"; - public const string SdCardContent = "@SdCardContent"; - public const string SdCard = "@Sdcard"; - public const string CalibFile = "@CalibFile"; - public const string Safe = "@Safe"; - public const string User = "@User"; - public const string System = "@System"; - public const string Host = "@Host"; - public const string GamecardApp = "@GcApp"; + public const string SystemContent = "@SystemContent"; + public const string UserContent = "@UserContent"; + public const string SdCardContent = "@SdCardContent"; + public const string SdCard = "@Sdcard"; + public const string CalibFile = "@CalibFile"; + public const string Safe = "@Safe"; + public const string User = "@User"; + public const string System = "@System"; + public const string Host = "@Host"; + public const string GamecardApp = "@GcApp"; public const string GamecardContents = "@GcS00000001"; - public const string GamecardUpdate = "@upp"; + public const string GamecardUpdate = "@upp"; public const string RegisteredUpdate = "@RegUpdate"; public const string Nintendo = "Nintendo"; public const string Contents = "Contents"; - public static string GetRealPath(VirtualFileSystem fileSystem, string switchContentPath) + public static string GetRealPath(string switchContentPath) { return switchContentPath switch { SystemContent => Path.Combine(AppDataManager.BaseDirPath, SystemNandPath, Contents), - UserContent => Path.Combine(AppDataManager.BaseDirPath, UserNandPath, Contents), - SdCardContent => Path.Combine(fileSystem.GetSdCardPath(), Nintendo, Contents), - System => Path.Combine(AppDataManager.BaseDirPath, SystemNandPath), - User => Path.Combine(AppDataManager.BaseDirPath, UserNandPath), - _ => throw new NotSupportedException($"Content Path \"`{switchContentPath}`\" is not supported.") + UserContent => Path.Combine(AppDataManager.BaseDirPath, UserNandPath, Contents), + SdCardContent => Path.Combine(GetSdCardPath(), Nintendo, Contents), + System => Path.Combine(AppDataManager.BaseDirPath, SystemNandPath), + User => Path.Combine(AppDataManager.BaseDirPath, UserNandPath), + _ => throw new NotSupportedException($"Content Path \"`{switchContentPath}`\" is not supported."), }; } @@ -45,9 +44,9 @@ namespace Ryujinx.HLE.FileSystem return contentStorageId switch { ContentStorageId.System => SystemContent, - ContentStorageId.User => UserContent, + ContentStorageId.User => UserContent, ContentStorageId.SdCard => SdCardContent, - _ => throw new NotSupportedException($"Content Storage Id \"`{contentStorageId}`\" is not supported.") + _ => throw new NotSupportedException($"Content Storage Id \"`{contentStorageId}`\" is not supported."), }; } @@ -56,9 +55,9 @@ namespace Ryujinx.HLE.FileSystem return storageId switch { StorageId.BuiltInSystem => SystemContent, - StorageId.BuiltInUser => UserContent, - StorageId.SdCard => SdCardContent, - _ => throw new NotSupportedException($"Storage Id \"`{storageId}`\" is not supported.") + StorageId.BuiltInUser => UserContent, + StorageId.SdCard => SdCardContent, + _ => throw new NotSupportedException($"Storage Id \"`{storageId}`\" is not supported."), }; } @@ -67,16 +66,16 @@ namespace Ryujinx.HLE.FileSystem return contentPathString.Split(':')[0] switch { SystemContent or - System => StorageId.BuiltInSystem, + System => StorageId.BuiltInSystem, UserContent or - User => StorageId.BuiltInUser, - SdCardContent => StorageId.SdCard, - Host => StorageId.Host, + User => StorageId.BuiltInUser, + SdCardContent => StorageId.SdCard, + Host => StorageId.Host, GamecardApp or GamecardContents or GamecardUpdate => StorageId.GameCard, - _ => StorageId.None + _ => StorageId.None, }; } } -}
\ No newline at end of file +} |