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authorTSRBerry <20988865+TSRBerry@users.noreply.github.com>2023-07-16 19:31:14 +0200
committerGitHub <noreply@github.com>2023-07-16 19:31:14 +0200
commit326749498bed4360e5a4b11fc67d5ec7cb9a3076 (patch)
treeae21fb26f99b401ca4e9efaab72b679a81c22369 /src/Ryujinx.HLE/FileSystem/ContentPath.cs
parentfec8291c17fa106c28f58b56419e90d49a41a1ea (diff)
[Ryujinx.HLE] Address dotnet-format issues (#5380)1.1.962
* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0052 warnings * Address or silence dotnet format IDE1006 warnings * Address dotnet format CA1816 warnings * Address or silence dotnet format CA2208 warnings * Address or silence dotnet format CA1806 and a few CA1854 warnings * Address dotnet format CA2211 warnings * Address dotnet format CA1822 warnings * Address or silence dotnet format CA1069 warnings * Make dotnet format succeed in style mode * Address or silence dotnet format CA2211 warnings * Address review comments * Address dotnet format CA2208 warnings properly * Make ProcessResult readonly * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Add previously silenced warnings back I have no clue how these disappeared * Revert formatting changes for while and for-loops * Format if-blocks correctly * Run dotnet format style after rebase * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Run dotnet format analyzers after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Disable 'prefer switch expression' rule * Add comments to disabled warnings * Fix a few disabled warnings * Fix naming rule violation, Convert shader properties to auto-property and convert values to const * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Start working on disabled warnings * Fix and silence a few dotnet-format warnings again * Run dotnet format after rebase * Use using declaration instead of block syntax * Address IDE0251 warnings * Address a few disabled IDE0060 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First dotnet format pass * Fix naming rule violations * Fix typo * Add trailing commas, use targeted new and use array initializer * Fix build issues * Fix remaining build issues * Remove SuppressMessage for CA1069 where possible * Address dotnet format issues * Address formatting issues Co-authored-by: Ac_K <acoustik666@gmail.com> * Add GetHashCode implementation for RenderingSurfaceInfo * Explicitly silence CA1822 for every affected method in Syscall * Address formatting issues in Demangler.cs * Address review feedback Co-authored-by: Ac_K <acoustik666@gmail.com> * Revert marking service methods as static * Next dotnet format pass * Address review feedback --------- Co-authored-by: Ac_K <acoustik666@gmail.com>
Diffstat (limited to 'src/Ryujinx.HLE/FileSystem/ContentPath.cs')
-rw-r--r--src/Ryujinx.HLE/FileSystem/ContentPath.cs57
1 files changed, 28 insertions, 29 deletions
diff --git a/src/Ryujinx.HLE/FileSystem/ContentPath.cs b/src/Ryujinx.HLE/FileSystem/ContentPath.cs
index c8663081..6d2f3f6a 100644
--- a/src/Ryujinx.HLE/FileSystem/ContentPath.cs
+++ b/src/Ryujinx.HLE/FileSystem/ContentPath.cs
@@ -2,7 +2,6 @@
using LibHac.Ncm;
using Ryujinx.Common.Configuration;
using System;
-
using static Ryujinx.HLE.FileSystem.VirtualFileSystem;
using Path = System.IO.Path;
@@ -10,33 +9,33 @@ namespace Ryujinx.HLE.FileSystem
{
internal static class ContentPath
{
- public const string SystemContent = "@SystemContent";
- public const string UserContent = "@UserContent";
- public const string SdCardContent = "@SdCardContent";
- public const string SdCard = "@Sdcard";
- public const string CalibFile = "@CalibFile";
- public const string Safe = "@Safe";
- public const string User = "@User";
- public const string System = "@System";
- public const string Host = "@Host";
- public const string GamecardApp = "@GcApp";
+ public const string SystemContent = "@SystemContent";
+ public const string UserContent = "@UserContent";
+ public const string SdCardContent = "@SdCardContent";
+ public const string SdCard = "@Sdcard";
+ public const string CalibFile = "@CalibFile";
+ public const string Safe = "@Safe";
+ public const string User = "@User";
+ public const string System = "@System";
+ public const string Host = "@Host";
+ public const string GamecardApp = "@GcApp";
public const string GamecardContents = "@GcS00000001";
- public const string GamecardUpdate = "@upp";
+ public const string GamecardUpdate = "@upp";
public const string RegisteredUpdate = "@RegUpdate";
public const string Nintendo = "Nintendo";
public const string Contents = "Contents";
- public static string GetRealPath(VirtualFileSystem fileSystem, string switchContentPath)
+ public static string GetRealPath(string switchContentPath)
{
return switchContentPath switch
{
SystemContent => Path.Combine(AppDataManager.BaseDirPath, SystemNandPath, Contents),
- UserContent => Path.Combine(AppDataManager.BaseDirPath, UserNandPath, Contents),
- SdCardContent => Path.Combine(fileSystem.GetSdCardPath(), Nintendo, Contents),
- System => Path.Combine(AppDataManager.BaseDirPath, SystemNandPath),
- User => Path.Combine(AppDataManager.BaseDirPath, UserNandPath),
- _ => throw new NotSupportedException($"Content Path \"`{switchContentPath}`\" is not supported.")
+ UserContent => Path.Combine(AppDataManager.BaseDirPath, UserNandPath, Contents),
+ SdCardContent => Path.Combine(GetSdCardPath(), Nintendo, Contents),
+ System => Path.Combine(AppDataManager.BaseDirPath, SystemNandPath),
+ User => Path.Combine(AppDataManager.BaseDirPath, UserNandPath),
+ _ => throw new NotSupportedException($"Content Path \"`{switchContentPath}`\" is not supported."),
};
}
@@ -45,9 +44,9 @@ namespace Ryujinx.HLE.FileSystem
return contentStorageId switch
{
ContentStorageId.System => SystemContent,
- ContentStorageId.User => UserContent,
+ ContentStorageId.User => UserContent,
ContentStorageId.SdCard => SdCardContent,
- _ => throw new NotSupportedException($"Content Storage Id \"`{contentStorageId}`\" is not supported.")
+ _ => throw new NotSupportedException($"Content Storage Id \"`{contentStorageId}`\" is not supported."),
};
}
@@ -56,9 +55,9 @@ namespace Ryujinx.HLE.FileSystem
return storageId switch
{
StorageId.BuiltInSystem => SystemContent,
- StorageId.BuiltInUser => UserContent,
- StorageId.SdCard => SdCardContent,
- _ => throw new NotSupportedException($"Storage Id \"`{storageId}`\" is not supported.")
+ StorageId.BuiltInUser => UserContent,
+ StorageId.SdCard => SdCardContent,
+ _ => throw new NotSupportedException($"Storage Id \"`{storageId}`\" is not supported."),
};
}
@@ -67,16 +66,16 @@ namespace Ryujinx.HLE.FileSystem
return contentPathString.Split(':')[0] switch
{
SystemContent or
- System => StorageId.BuiltInSystem,
+ System => StorageId.BuiltInSystem,
UserContent or
- User => StorageId.BuiltInUser,
- SdCardContent => StorageId.SdCard,
- Host => StorageId.Host,
+ User => StorageId.BuiltInUser,
+ SdCardContent => StorageId.SdCard,
+ Host => StorageId.Host,
GamecardApp or
GamecardContents or
GamecardUpdate => StorageId.GameCard,
- _ => StorageId.None
+ _ => StorageId.None,
};
}
}
-} \ No newline at end of file
+}