diff options
author | gdkchan <gab.dark.100@gmail.com> | 2023-08-29 21:10:34 -0300 |
---|---|---|
committer | GitHub <noreply@github.com> | 2023-08-29 21:10:34 -0300 |
commit | f09bba82b9366e5912b639a610ae89cbb1cf352c (patch) | |
tree | 4811ffa52206eed7cf8aa200c64deb7410e5c56b /src/Ryujinx.Graphics.Vulkan/VulkanRenderer.cs | |
parent | 93d78f9ac4a37a50f0cc2e57addd330d072af742 (diff) |
Geometry shader emulation for macOS (#5551)1.1.1002
* Implement vertex and geometry shader conversion to compute
* Call InitializeReservedCounts for compute too
* PR feedback
* Set clip distance mask for geometry and tessellation shaders too
* Transform feedback emulation only for vertex
Diffstat (limited to 'src/Ryujinx.Graphics.Vulkan/VulkanRenderer.cs')
-rw-r--r-- | src/Ryujinx.Graphics.Vulkan/VulkanRenderer.cs | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/Ryujinx.Graphics.Vulkan/VulkanRenderer.cs b/src/Ryujinx.Graphics.Vulkan/VulkanRenderer.cs index 67551229..7b6b89a7 100644 --- a/src/Ryujinx.Graphics.Vulkan/VulkanRenderer.cs +++ b/src/Ryujinx.Graphics.Vulkan/VulkanRenderer.cs @@ -605,6 +605,7 @@ namespace Ryujinx.Graphics.Vulkan supportsShaderBarrierDivergence: Vendor != Vendor.Intel, supportsShaderFloat64: Capabilities.SupportsShaderFloat64, supportsTextureShadowLod: false, + supportsVertexStoreAndAtomics: features2.Features.VertexPipelineStoresAndAtomics, supportsViewportIndexVertexTessellation: featuresVk12.ShaderOutputViewportIndex, supportsViewportMask: Capabilities.SupportsViewportArray2, supportsViewportSwizzle: false, @@ -618,6 +619,7 @@ namespace Ryujinx.Graphics.Vulkan maximumSupportedAnisotropy: (int)limits.MaxSamplerAnisotropy, shaderSubgroupSize: (int)Capabilities.SubgroupSize, storageBufferOffsetAlignment: (int)limits.MinStorageBufferOffsetAlignment, + textureBufferOffsetAlignment: (int)limits.MinTexelBufferOffsetAlignment, gatherBiasPrecision: IsIntelWindows || IsAmdWindows ? (int)Capabilities.SubTexelPrecisionBits : 0); } |