aboutsummaryrefslogtreecommitdiff
path: root/src/Ryujinx.Graphics.Vulkan/Effects/SmaaPostProcessingEffect.cs
diff options
context:
space:
mode:
authorgdkchan <gab.dark.100@gmail.com>2023-07-11 14:07:41 -0300
committerGitHub <noreply@github.com>2023-07-11 14:07:41 -0300
commit9c6071a645e72b56e42cf687f9c1a182be2673ac (patch)
treef5efb327ff38f69a7630745f39f06caef01211e6 /src/Ryujinx.Graphics.Vulkan/Effects/SmaaPostProcessingEffect.cs
parentfa32ef92755a51a2567a1bcbb35fb34886b5f979 (diff)
Move support buffer update out of the backends (#5411)1.1.959
* Move support buffer update out of the backends * Fix render scale init and remove redundant state from SupportBufferUpdater * Stop passing texture scale to the backends * XML docs for SupportBufferUpdater
Diffstat (limited to 'src/Ryujinx.Graphics.Vulkan/Effects/SmaaPostProcessingEffect.cs')
-rw-r--r--src/Ryujinx.Graphics.Vulkan/Effects/SmaaPostProcessingEffect.cs10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/Ryujinx.Graphics.Vulkan/Effects/SmaaPostProcessingEffect.cs b/src/Ryujinx.Graphics.Vulkan/Effects/SmaaPostProcessingEffect.cs
index 40ab245e..c521f227 100644
--- a/src/Ryujinx.Graphics.Vulkan/Effects/SmaaPostProcessingEffect.cs
+++ b/src/Ryujinx.Graphics.Vulkan/Effects/SmaaPostProcessingEffect.cs
@@ -177,8 +177,8 @@ namespace Ryujinx.Graphics.Vulkan.Effects
var areaTexture = EmbeddedResources.Read("Ryujinx.Graphics.Vulkan/Effects/Textures/SmaaAreaTexture.bin");
var searchTexture = EmbeddedResources.Read("Ryujinx.Graphics.Vulkan/Effects/Textures/SmaaSearchTexture.bin");
- _areaTexture = _renderer.CreateTexture(areaInfo, 1) as TextureView;
- _searchTexture = _renderer.CreateTexture(searchInfo, 1) as TextureView;
+ _areaTexture = _renderer.CreateTexture(areaInfo) as TextureView;
+ _searchTexture = _renderer.CreateTexture(searchInfo) as TextureView;
_areaTexture.SetData(areaTexture);
_searchTexture.SetData(searchTexture);
@@ -193,9 +193,9 @@ namespace Ryujinx.Graphics.Vulkan.Effects
_edgeOutputTexture?.Dispose();
_blendOutputTexture?.Dispose();
- _outputTexture = _renderer.CreateTexture(view.Info, view.ScaleFactor) as TextureView;
- _edgeOutputTexture = _renderer.CreateTexture(view.Info, view.ScaleFactor) as TextureView;
- _blendOutputTexture = _renderer.CreateTexture(view.Info, view.ScaleFactor) as TextureView;
+ _outputTexture = _renderer.CreateTexture(view.Info) as TextureView;
+ _edgeOutputTexture = _renderer.CreateTexture(view.Info) as TextureView;
+ _blendOutputTexture = _renderer.CreateTexture(view.Info) as TextureView;
}
_pipeline.SetCommandBuffer(cbs);