diff options
author | gdkchan <gab.dark.100@gmail.com> | 2023-07-11 14:07:41 -0300 |
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committer | GitHub <noreply@github.com> | 2023-07-11 14:07:41 -0300 |
commit | 9c6071a645e72b56e42cf687f9c1a182be2673ac (patch) | |
tree | f5efb327ff38f69a7630745f39f06caef01211e6 /src/Ryujinx.Graphics.Vulkan/Effects/SmaaPostProcessingEffect.cs | |
parent | fa32ef92755a51a2567a1bcbb35fb34886b5f979 (diff) |
Move support buffer update out of the backends (#5411)1.1.959
* Move support buffer update out of the backends
* Fix render scale init and remove redundant state from SupportBufferUpdater
* Stop passing texture scale to the backends
* XML docs for SupportBufferUpdater
Diffstat (limited to 'src/Ryujinx.Graphics.Vulkan/Effects/SmaaPostProcessingEffect.cs')
-rw-r--r-- | src/Ryujinx.Graphics.Vulkan/Effects/SmaaPostProcessingEffect.cs | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/Ryujinx.Graphics.Vulkan/Effects/SmaaPostProcessingEffect.cs b/src/Ryujinx.Graphics.Vulkan/Effects/SmaaPostProcessingEffect.cs index 40ab245e..c521f227 100644 --- a/src/Ryujinx.Graphics.Vulkan/Effects/SmaaPostProcessingEffect.cs +++ b/src/Ryujinx.Graphics.Vulkan/Effects/SmaaPostProcessingEffect.cs @@ -177,8 +177,8 @@ namespace Ryujinx.Graphics.Vulkan.Effects var areaTexture = EmbeddedResources.Read("Ryujinx.Graphics.Vulkan/Effects/Textures/SmaaAreaTexture.bin"); var searchTexture = EmbeddedResources.Read("Ryujinx.Graphics.Vulkan/Effects/Textures/SmaaSearchTexture.bin"); - _areaTexture = _renderer.CreateTexture(areaInfo, 1) as TextureView; - _searchTexture = _renderer.CreateTexture(searchInfo, 1) as TextureView; + _areaTexture = _renderer.CreateTexture(areaInfo) as TextureView; + _searchTexture = _renderer.CreateTexture(searchInfo) as TextureView; _areaTexture.SetData(areaTexture); _searchTexture.SetData(searchTexture); @@ -193,9 +193,9 @@ namespace Ryujinx.Graphics.Vulkan.Effects _edgeOutputTexture?.Dispose(); _blendOutputTexture?.Dispose(); - _outputTexture = _renderer.CreateTexture(view.Info, view.ScaleFactor) as TextureView; - _edgeOutputTexture = _renderer.CreateTexture(view.Info, view.ScaleFactor) as TextureView; - _blendOutputTexture = _renderer.CreateTexture(view.Info, view.ScaleFactor) as TextureView; + _outputTexture = _renderer.CreateTexture(view.Info) as TextureView; + _edgeOutputTexture = _renderer.CreateTexture(view.Info) as TextureView; + _blendOutputTexture = _renderer.CreateTexture(view.Info) as TextureView; } _pipeline.SetCommandBuffer(cbs); |