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authorTSRBerry <20988865+TSRBerry@users.noreply.github.com>2023-07-01 12:31:42 +0200
committerGitHub <noreply@github.com>2023-07-01 12:31:42 +0200
commit801b71a12883f8a104c699a92a9aa997e2a6d609 (patch)
tree65a93c437abe7f598726e2654103ebfa0e62f477 /src/Ryujinx.Graphics.Vulkan/Effects/SmaaPostProcessingEffect.cs
parent12c5f6ee89a2e93814d144a2c92acbf3f8a4788f (diff)
[Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378)1.1.946
* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0059 warnings * Address dotnet format CA1816 warnings * Fix new dotnet-format issues after rebase * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Format if-blocks correctly * Another rebase, another dotnet format run * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Run dotnet format analyzers after rebase * Run dotnet format style after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Disable 'prefer switch expression' rule * Add comments to disabled warnings * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Run dotnet format after rebase * Address IDE0251 warnings * Address a few disabled IDE0060 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First dotnet format pass * Fix naming rule violations * Remove redundant code * Rename generics * Address review feedback * Remove SetOrigin
Diffstat (limited to 'src/Ryujinx.Graphics.Vulkan/Effects/SmaaPostProcessingEffect.cs')
-rw-r--r--src/Ryujinx.Graphics.Vulkan/Effects/SmaaPostProcessingEffect.cs22
1 files changed, 12 insertions, 10 deletions
diff --git a/src/Ryujinx.Graphics.Vulkan/Effects/SmaaPostProcessingEffect.cs b/src/Ryujinx.Graphics.Vulkan/Effects/SmaaPostProcessingEffect.cs
index f6de3ac2..40ab245e 100644
--- a/src/Ryujinx.Graphics.Vulkan/Effects/SmaaPostProcessingEffect.cs
+++ b/src/Ryujinx.Graphics.Vulkan/Effects/SmaaPostProcessingEffect.cs
@@ -4,10 +4,12 @@ using Ryujinx.Graphics.Shader;
using Ryujinx.Graphics.Shader.Translation;
using Silk.NET.Vulkan;
using System;
+using Format = Ryujinx.Graphics.GAL.Format;
+using SamplerCreateInfo = Ryujinx.Graphics.GAL.SamplerCreateInfo;
namespace Ryujinx.Graphics.Vulkan.Effects
{
- internal partial class SmaaPostProcessingEffect : IPostProcessingEffect
+ internal class SmaaPostProcessingEffect : IPostProcessingEffect
{
public const int AreaWidth = 160;
public const int AreaHeight = 560;
@@ -63,7 +65,7 @@ namespace Ryujinx.Graphics.Vulkan.Effects
_searchTexture?.Dispose();
}
- private unsafe void RecreateShaders(int width, int height)
+ private void RecreateShaders(int width, int height)
{
_recreatePipelines = false;
@@ -94,9 +96,9 @@ namespace Ryujinx.Graphics.Vulkan.Effects
.Add(ResourceStages.Compute, ResourceType.TextureAndSampler, 3)
.Add(ResourceStages.Compute, ResourceType.Image, 0).Build();
- _samplerLinear = _renderer.CreateSampler(GAL.SamplerCreateInfo.Create(MinFilter.Linear, MagFilter.Linear));
+ _samplerLinear = _renderer.CreateSampler(SamplerCreateInfo.Create(MinFilter.Linear, MagFilter.Linear));
- _specConstants = new SmaaConstants()
+ _specConstants = new SmaaConstants
{
Width = width,
Height = height,
@@ -116,17 +118,17 @@ namespace Ryujinx.Graphics.Vulkan.Effects
_edgeProgram = _renderer.CreateProgramWithMinimalLayout(new[]
{
- new ShaderSource(edgeShader, ShaderStage.Compute, TargetLanguage.Spirv)
+ new ShaderSource(edgeShader, ShaderStage.Compute, TargetLanguage.Spirv),
}, edgeResourceLayout, new[] { specInfo });
_blendProgram = _renderer.CreateProgramWithMinimalLayout(new[]
{
- new ShaderSource(blendShader, ShaderStage.Compute, TargetLanguage.Spirv)
+ new ShaderSource(blendShader, ShaderStage.Compute, TargetLanguage.Spirv),
}, blendResourceLayout, new[] { specInfo });
_neighbourProgram = _renderer.CreateProgramWithMinimalLayout(new[]
{
- new ShaderSource(neighbourShader, ShaderStage.Compute, TargetLanguage.Spirv)
+ new ShaderSource(neighbourShader, ShaderStage.Compute, TargetLanguage.Spirv),
}, neighbourResourceLayout, new[] { specInfo });
}
@@ -148,7 +150,7 @@ namespace Ryujinx.Graphics.Vulkan.Effects
1,
1,
1,
- GAL.Format.R8G8Unorm,
+ Format.R8G8Unorm,
DepthStencilMode.Depth,
Target.Texture2D,
SwizzleComponent.Red,
@@ -164,7 +166,7 @@ namespace Ryujinx.Graphics.Vulkan.Effects
1,
1,
1,
- GAL.Format.R8Unorm,
+ Format.R8Unorm,
DepthStencilMode.Depth,
Target.Texture2D,
SwizzleComponent.Red,
@@ -264,4 +266,4 @@ namespace Ryujinx.Graphics.Vulkan.Effects
_pipeline.ClearRenderTargetColor(0, 0, 1, new ColorF(0f, 0f, 0f, 1f));
}
}
-} \ No newline at end of file
+}