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author | TSRBerry <20988865+TSRBerry@users.noreply.github.com> | 2023-07-01 12:31:42 +0200 |
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committer | GitHub <noreply@github.com> | 2023-07-01 12:31:42 +0200 |
commit | 801b71a12883f8a104c699a92a9aa997e2a6d609 (patch) | |
tree | 65a93c437abe7f598726e2654103ebfa0e62f477 /src/Ryujinx.Graphics.Vulkan/AutoFlushCounter.cs | |
parent | 12c5f6ee89a2e93814d144a2c92acbf3f8a4788f (diff) |
[Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378)1.1.946
* dotnet format style --severity info
Some changes were manually reverted.
* dotnet format analyzers --serverity info
Some changes have been minimally adapted.
* Restore a few unused methods and variables
* Silence dotnet format IDE0060 warnings
* Silence dotnet format IDE0059 warnings
* Address dotnet format CA1816 warnings
* Fix new dotnet-format issues after rebase
* Address most dotnet format whitespace warnings
* Apply dotnet format whitespace formatting
A few of them have been manually reverted and the corresponding warning was silenced
* Format if-blocks correctly
* Another rebase, another dotnet format run
* Run dotnet format whitespace after rebase
* Run dotnet format style after rebase
* Run dotnet format analyzers after rebase
* Run dotnet format style after rebase
* Run dotnet format after rebase and remove unused usings
- analyzers
- style
- whitespace
* Disable 'prefer switch expression' rule
* Add comments to disabled warnings
* Simplify properties and array initialization, Use const when possible, Remove trailing commas
* Run dotnet format after rebase
* Address IDE0251 warnings
* Address a few disabled IDE0060 warnings
* Silence IDE0060 in .editorconfig
* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"
This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.
* dotnet format whitespace after rebase
* First dotnet format pass
* Fix naming rule violations
* Remove redundant code
* Rename generics
* Address review feedback
* Remove SetOrigin
Diffstat (limited to 'src/Ryujinx.Graphics.Vulkan/AutoFlushCounter.cs')
-rw-r--r-- | src/Ryujinx.Graphics.Vulkan/AutoFlushCounter.cs | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/Ryujinx.Graphics.Vulkan/AutoFlushCounter.cs b/src/Ryujinx.Graphics.Vulkan/AutoFlushCounter.cs index 4e2a9d6b..8ac412fe 100644 --- a/src/Ryujinx.Graphics.Vulkan/AutoFlushCounter.cs +++ b/src/Ryujinx.Graphics.Vulkan/AutoFlushCounter.cs @@ -8,16 +8,16 @@ namespace Ryujinx.Graphics.Vulkan internal class AutoFlushCounter { // How often to flush on framebuffer change. - private readonly static long FramebufferFlushTimer = Stopwatch.Frequency / 1000; // (1ms) + private readonly static long _framebufferFlushTimer = Stopwatch.Frequency / 1000; // (1ms) // How often to flush on draw when fast flush mode is enabled. - private readonly static long DrawFlushTimer = Stopwatch.Frequency / 666; // (1.5ms) + private readonly static long _drawFlushTimer = Stopwatch.Frequency / 666; // (1.5ms) // Average wait time that triggers fast flush mode to be entered. - private readonly static long FastFlushEnterThreshold = Stopwatch.Frequency / 666; // (1.5ms) + private readonly static long _fastFlushEnterThreshold = Stopwatch.Frequency / 666; // (1.5ms) // Average wait time that triggers fast flush mode to be exited. - private readonly static long FastFlushExitThreshold = Stopwatch.Frequency / 10000; // (0.1ms) + private readonly static long _fastFlushExitThreshold = Stopwatch.Frequency / 10000; // (0.1ms) // Number of frames to average waiting times over. private const int SyncWaitAverageCount = 20; @@ -34,11 +34,11 @@ namespace Ryujinx.Graphics.Vulkan private int _consecutiveQueries; private int _queryCount; - private int[] _queryCountHistory = new int[3]; + private readonly int[] _queryCountHistory = new int[3]; private int _queryCountHistoryIndex; private int _remainingQueries; - private long[] _syncWaitHistory = new long[SyncWaitAverageCount]; + private readonly long[] _syncWaitHistory = new long[SyncWaitAverageCount]; private int _syncWaitHistoryIndex; private bool _fastFlushMode; @@ -110,7 +110,7 @@ namespace Ryujinx.Graphics.Vulkan return false; } - long flushTimeout = DrawFlushTimer; + long flushTimeout = _drawFlushTimer; long now = Stopwatch.GetTimestamp(); @@ -144,7 +144,7 @@ namespace Ryujinx.Graphics.Vulkan return false; } - long flushTimeout = FramebufferFlushTimer; + long flushTimeout = _framebufferFlushTimer; long now = Stopwatch.GetTimestamp(); @@ -169,7 +169,7 @@ namespace Ryujinx.Graphics.Vulkan long averageWait = (long)_syncWaitHistory.Average(); - if (_fastFlushMode ? averageWait < FastFlushExitThreshold : averageWait > FastFlushEnterThreshold) + if (_fastFlushMode ? averageWait < _fastFlushExitThreshold : averageWait > _fastFlushEnterThreshold) { _fastFlushMode = !_fastFlushMode; Logger.Debug?.PrintMsg(LogClass.Gpu, $"Switched fast flush mode: ({_fastFlushMode})"); |