aboutsummaryrefslogtreecommitdiff
path: root/src/Ryujinx.Graphics.Texture/Astc/IntegerEncoded.cs
diff options
context:
space:
mode:
authorTSRBerry <20988865+TSRBerry@users.noreply.github.com>2023-06-28 18:46:18 +0200
committerGitHub <noreply@github.com>2023-06-28 18:46:18 +0200
commitcebfa54467231f0d1ca43021608b8b1ab03f39fb (patch)
tree25a2e776ca31ea9e92c8e389d852e7ce95946e14 /src/Ryujinx.Graphics.Texture/Astc/IntegerEncoded.cs
parentfc20d9b925b83532a19467293a7cdcbaa4ef3d6b (diff)
[Ryujinx.Graphics.Texture] Address dotnet-format issues (#5375)1.1.937
* dotnet format style --severity info Some changes were manually reverted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0059 warnings * Address or silence dotnet format CA2208 warnings * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Format if-blocks correctly * Add comments to disabled warnings * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Address IDE0251 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First dotnet format pass * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * Address review feedback * Update src/Ryujinx.Graphics.Texture/Astc/AstcDecoder.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> --------- Co-authored-by: Ac_K <Acoustik666@gmail.com>
Diffstat (limited to 'src/Ryujinx.Graphics.Texture/Astc/IntegerEncoded.cs')
-rw-r--r--src/Ryujinx.Graphics.Texture/Astc/IntegerEncoded.cs54
1 files changed, 27 insertions, 27 deletions
diff --git a/src/Ryujinx.Graphics.Texture/Astc/IntegerEncoded.cs b/src/Ryujinx.Graphics.Texture/Astc/IntegerEncoded.cs
index 065de46b..56e78cc3 100644
--- a/src/Ryujinx.Graphics.Texture/Astc/IntegerEncoded.cs
+++ b/src/Ryujinx.Graphics.Texture/Astc/IntegerEncoded.cs
@@ -6,7 +6,7 @@ namespace Ryujinx.Graphics.Texture.Astc
internal struct IntegerEncoded
{
internal const int StructSize = 8;
- private static readonly IntegerEncoded[] Encodings;
+ private static readonly IntegerEncoded[] _encodings;
public enum EIntegerEncoding : byte
{
@@ -15,7 +15,7 @@ namespace Ryujinx.Graphics.Texture.Astc
Trit
}
- EIntegerEncoding _encoding;
+ readonly EIntegerEncoding _encoding;
public byte NumberBits { get; private set; }
public byte TritValue { get; private set; }
public byte QuintValue { get; private set; }
@@ -23,11 +23,11 @@ namespace Ryujinx.Graphics.Texture.Astc
static IntegerEncoded()
{
- Encodings = new IntegerEncoded[0x100];
+ _encodings = new IntegerEncoded[0x100];
- for (int i = 0; i < Encodings.Length; i++)
+ for (int i = 0; i < _encodings.Length; i++)
{
- Encodings[i] = CreateEncodingCalc(i);
+ _encodings[i] = CreateEncodingCalc(i);
}
}
@@ -40,17 +40,17 @@ namespace Ryujinx.Graphics.Texture.Astc
QuintValue = 0;
}
- public bool MatchesEncoding(IntegerEncoded other)
+ public readonly bool MatchesEncoding(IntegerEncoded other)
{
return _encoding == other._encoding && NumberBits == other.NumberBits;
}
- public EIntegerEncoding GetEncoding()
+ public readonly EIntegerEncoding GetEncoding()
{
return _encoding;
}
- public int GetBitLength(int numberVals)
+ public readonly int GetBitLength(int numberVals)
{
int totalBits = NumberBits * numberVals;
if (_encoding == EIntegerEncoding.Trit)
@@ -66,7 +66,7 @@ namespace Ryujinx.Graphics.Texture.Astc
public static IntegerEncoded CreateEncoding(int maxVal)
{
- return Encodings[maxVal];
+ return _encodings[maxVal];
}
private static IntegerEncoded CreateEncodingCalc(int maxVal)
@@ -122,7 +122,7 @@ namespace Ryujinx.Graphics.Texture.Astc
ReadOnlySpan<byte> encodings = GetTritEncoding(encoded);
- IntegerEncoded intEncoded = new IntegerEncoded(EIntegerEncoding.Trit, numberBitsPerValue);
+ IntegerEncoded intEncoded = new(EIntegerEncoding.Trit, numberBitsPerValue);
for (int i = 0; i < 5; i++)
{
@@ -159,7 +159,7 @@ namespace Ryujinx.Graphics.Texture.Astc
for (int i = 0; i < 3; i++)
{
- IntegerEncoded intEncoded = new IntegerEncoded(EIntegerEncoding.Quint, numberBitsPerValue)
+ IntegerEncoded intEncoded = new(EIntegerEncoding.Quint, numberBitsPerValue)
{
BitValue = m[i],
QuintValue = encodings[i]
@@ -185,29 +185,29 @@ namespace Ryujinx.Graphics.Texture.Astc
switch (intEncoded.GetEncoding())
{
case EIntegerEncoding.Quint:
- {
- DecodeQuintBlock(ref bitStream, ref decodeIntegerSequence, intEncoded.NumberBits);
- numberValuesDecoded += 3;
+ {
+ DecodeQuintBlock(ref bitStream, ref decodeIntegerSequence, intEncoded.NumberBits);
+ numberValuesDecoded += 3;
- break;
- }
+ break;
+ }
case EIntegerEncoding.Trit:
- {
- DecodeTritBlock(ref bitStream, ref decodeIntegerSequence, intEncoded.NumberBits);
- numberValuesDecoded += 5;
+ {
+ DecodeTritBlock(ref bitStream, ref decodeIntegerSequence, intEncoded.NumberBits);
+ numberValuesDecoded += 5;
- break;
- }
+ break;
+ }
case EIntegerEncoding.JustBits:
- {
- intEncoded.BitValue = bitStream.ReadBits(intEncoded.NumberBits);
- decodeIntegerSequence.Add(ref intEncoded);
- numberValuesDecoded++;
+ {
+ intEncoded.BitValue = bitStream.ReadBits(intEncoded.NumberBits);
+ decodeIntegerSequence.Add(ref intEncoded);
+ numberValuesDecoded++;
- break;
- }
+ break;
+ }
}
}
}