diff options
author | TSRBerry <20988865+TSRBerry@users.noreply.github.com> | 2023-06-28 18:46:18 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2023-06-28 18:46:18 +0200 |
commit | cebfa54467231f0d1ca43021608b8b1ab03f39fb (patch) | |
tree | 25a2e776ca31ea9e92c8e389d852e7ce95946e14 /src/Ryujinx.Graphics.Texture/Astc/Bits.cs | |
parent | fc20d9b925b83532a19467293a7cdcbaa4ef3d6b (diff) |
[Ryujinx.Graphics.Texture] Address dotnet-format issues (#5375)1.1.937
* dotnet format style --severity info
Some changes were manually reverted.
* Restore a few unused methods and variables
* Silence dotnet format IDE0060 warnings
* Silence dotnet format IDE0059 warnings
* Address or silence dotnet format CA2208 warnings
* Address most dotnet format whitespace warnings
* Apply dotnet format whitespace formatting
A few of them have been manually reverted and the corresponding warning was silenced
* Format if-blocks correctly
* Add comments to disabled warnings
* Simplify properties and array initialization, Use const when possible, Remove trailing commas
* Address IDE0251 warnings
* Silence IDE0060 in .editorconfig
* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"
This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.
* dotnet format whitespace after rebase
* First dotnet format pass
* Apply suggestions from code review
Co-authored-by: Ac_K <Acoustik666@gmail.com>
* Address review feedback
* Update src/Ryujinx.Graphics.Texture/Astc/AstcDecoder.cs
Co-authored-by: Ac_K <Acoustik666@gmail.com>
---------
Co-authored-by: Ac_K <Acoustik666@gmail.com>
Diffstat (limited to 'src/Ryujinx.Graphics.Texture/Astc/Bits.cs')
-rw-r--r-- | src/Ryujinx.Graphics.Texture/Astc/Bits.cs | 16 |
1 files changed, 13 insertions, 3 deletions
diff --git a/src/Ryujinx.Graphics.Texture/Astc/Bits.cs b/src/Ryujinx.Graphics.Texture/Astc/Bits.cs index b140a20a..91652bf1 100644 --- a/src/Ryujinx.Graphics.Texture/Astc/Bits.cs +++ b/src/Ryujinx.Graphics.Texture/Astc/Bits.cs @@ -29,8 +29,15 @@ public static int Replicate(int value, int numberBits, int toBit) { - if (numberBits == 0) return 0; - if (toBit == 0) return 0; + if (numberBits == 0) + { + return 0; + } + + if (toBit == 0) + { + return 0; + } int tempValue = value & ((1 << numberBits) - 1); int retValue = tempValue; @@ -60,7 +67,10 @@ b |= a & 0x80; a >>= 1; a &= 0x3F; - if ((a & 0x20) != 0) a -= 0x40; + if ((a & 0x20) != 0) + { + a -= 0x40; + } } } } |