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authorgdkchan <gab.dark.100@gmail.com>2023-05-20 16:19:26 -0300
committerGitHub <noreply@github.com>2023-05-20 16:19:26 -0300
commit402f05b8ef013807997589ecc0a8ff50267dcd23 (patch)
tree8e3b06c2ce3e3ccd4b443a4c68365251acc668fa /src/Ryujinx.Graphics.Shader/Translation/Translator.cs
parentfb27042e01b0fa110184673d436ec96ec8cf20c7 (diff)
Replace constant buffer access on shader with new Load instruction (#4646)1.1.811
Diffstat (limited to 'src/Ryujinx.Graphics.Shader/Translation/Translator.cs')
-rw-r--r--src/Ryujinx.Graphics.Shader/Translation/Translator.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Ryujinx.Graphics.Shader/Translation/Translator.cs b/src/Ryujinx.Graphics.Shader/Translation/Translator.cs
index 77d3b568..87d97e52 100644
--- a/src/Ryujinx.Graphics.Shader/Translation/Translator.cs
+++ b/src/Ryujinx.Graphics.Shader/Translation/Translator.cs
@@ -99,7 +99,7 @@ namespace Ryujinx.Graphics.Shader.Translation
if (options.Flags.HasFlag(TranslationFlags.Compute))
{
- config = new ShaderConfig(gpuAccessor, options);
+ config = new ShaderConfig(ShaderStage.Compute, gpuAccessor, options);
program = Decoder.Decode(config, address);
}