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authorgdkchan <gab.dark.100@gmail.com>2023-05-20 16:19:26 -0300
committerGitHub <noreply@github.com>2023-05-20 16:19:26 -0300
commit402f05b8ef013807997589ecc0a8ff50267dcd23 (patch)
tree8e3b06c2ce3e3ccd4b443a4c68365251acc668fa /src/Ryujinx.Graphics.Shader/StructuredIr/InstructionInfo.cs
parentfb27042e01b0fa110184673d436ec96ec8cf20c7 (diff)
Replace constant buffer access on shader with new Load instruction (#4646)1.1.811
Diffstat (limited to 'src/Ryujinx.Graphics.Shader/StructuredIr/InstructionInfo.cs')
-rw-r--r--src/Ryujinx.Graphics.Shader/StructuredIr/InstructionInfo.cs1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/Ryujinx.Graphics.Shader/StructuredIr/InstructionInfo.cs b/src/Ryujinx.Graphics.Shader/StructuredIr/InstructionInfo.cs
index 8eccef23..ab813254 100644
--- a/src/Ryujinx.Graphics.Shader/StructuredIr/InstructionInfo.cs
+++ b/src/Ryujinx.Graphics.Shader/StructuredIr/InstructionInfo.cs
@@ -90,7 +90,6 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
Add(Instruction.ImageAtomic, AggregateType.S32);
Add(Instruction.IsNan, AggregateType.Bool, AggregateType.Scalar);
Add(Instruction.Load, AggregateType.FP32);
- Add(Instruction.LoadConstant, AggregateType.FP32, AggregateType.S32, AggregateType.S32);
Add(Instruction.LoadGlobal, AggregateType.U32, AggregateType.S32, AggregateType.S32);
Add(Instruction.LoadLocal, AggregateType.U32, AggregateType.S32);
Add(Instruction.LoadShared, AggregateType.U32, AggregateType.S32);