diff options
author | TSRBerry <20988865+TSRBerry@users.noreply.github.com> | 2023-06-28 08:59:13 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2023-06-28 08:59:13 +0200 |
commit | 9becbd7d728fc2002c176dfd9d1d1aae86f86b12 (patch) | |
tree | 4aa3e608f438e706856ec8482c5053c13611caa4 /src/Ryujinx.Graphics.Shader/StructuredIr/GotoElimination.cs | |
parent | e055217292e034e46ebadd2e839b301b996d7064 (diff) |
[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)1.1.929
* dotnet format style --severity info
Some changes were manually reverted.
* Restore a few unused methods and variables
* Silence dotnet format IDE0060 warnings
* Silence dotnet format IDE0052 warnings
* Silence dotnet format IDE0059 warnings
* Address or silence dotnet format CA1069 warnings
* Address or silence dotnet format CA2211 warnings
* Address review comments
* Fix formatting for switch expressions
* Address most dotnet format whitespace warnings
* Apply dotnet format whitespace formatting
A few of them have been manually reverted and the corresponding warning was silenced
* Format if-blocks correctly
* Run dotnet format whitespace after rebase
* Run dotnet format style after rebase
* Run dotnet format whitespace after rebase
* Run dotnet format style after rebase
* Run dotnet format after rebase and remove unused usings
- analyzers
- style
- whitespace
* Disable 'prefer switch expression' rule
* Add comments to disabled warnings
* Fix naming rule violation, Convert shader properties to auto-property and convert values to const
* Simplify properties and array initialization, Use const when possible, Remove trailing commas
* Run dotnet format after rebase
* Address IDE0251 warnings
* Address a few disabled IDE0060 warnings
* Silence IDE0060 in .editorconfig
* Run dotnet format after rebase
* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"
This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.
* dotnet format whitespace after rebase
* First dotnet format pass
* Fix naming rule violations
* Add trailing commas
* Remove unused members and most unnecessary value assignments
* Remove more unnecessary assignments
* Remove NRE suppressor
Diffstat (limited to 'src/Ryujinx.Graphics.Shader/StructuredIr/GotoElimination.cs')
-rw-r--r-- | src/Ryujinx.Graphics.Shader/StructuredIr/GotoElimination.cs | 39 |
1 files changed, 19 insertions, 20 deletions
diff --git a/src/Ryujinx.Graphics.Shader/StructuredIr/GotoElimination.cs b/src/Ryujinx.Graphics.Shader/StructuredIr/GotoElimination.cs index 8bcf9d9c..3ca1266f 100644 --- a/src/Ryujinx.Graphics.Shader/StructuredIr/GotoElimination.cs +++ b/src/Ryujinx.Graphics.Shader/StructuredIr/GotoElimination.cs @@ -1,7 +1,6 @@ using Ryujinx.Graphics.Shader.IntermediateRepresentation; using System; using System.Collections.Generic; - using static Ryujinx.Graphics.Shader.StructuredIr.AstHelper; namespace Ryujinx.Graphics.Shader.StructuredIr @@ -110,16 +109,16 @@ namespace Ryujinx.Graphics.Shader.StructuredIr if (lLevel > rLevel) { - block = lBlock; + block = lBlock; blockLvl = lLevel; - other = rBlock; + other = rBlock; otherLvl = rLevel; } else /* if (rLevel > lLevel) */ { - block = rBlock; + block = rBlock; blockLvl = rLevel; - other = lBlock; + other = lBlock; otherLvl = lLevel; } @@ -144,7 +143,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr AstBlock[] path = BackwardsPath(block, ParentBlock(stmt.Label)); - AstBlock loopFirstStmt = path[path.Length - 1]; + AstBlock loopFirstStmt = path[^1]; if (loopFirstStmt.Type == AstBlockType.Else) { @@ -194,7 +193,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr loopBlock.AddAfter(child, stmt.Goto); - block = loopBlock; + block = loopBlock; gLevel = loopLevel; } } @@ -252,7 +251,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr for (int index = path.Length - 1; index >= 0; index--) { AstBlock child = path[index]; - AstBlock last = child; + AstBlock last = child; if (child.Type == AstBlockType.If) { @@ -265,7 +264,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr else if (child.Type == AstBlockType.Else) { // Modify the matching if condition to force the else to be entered by the goto. - if (!(Previous(child) is AstBlock ifBlock) || ifBlock.Type != AstBlockType.If) + if (Previous(child) is not AstBlock ifBlock || ifBlock.Type != AstBlockType.If) { throw new InvalidOperationException("Found an else without a matching if."); } @@ -332,7 +331,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr { AstBlock block = ParentBlock(stmt.Goto); - AstBlock newBlock = new AstBlock(AstBlockType.If, stmt.Condition); + AstBlock newBlock = new(AstBlockType.If, stmt.Condition); block.AddAfter(stmt.Goto, newBlock); @@ -340,11 +339,11 @@ namespace Ryujinx.Graphics.Shader.StructuredIr } private static AstBlock Enclose( - AstBlock block, + AstBlock block, AstBlockType type, - IAstNode cond, - IAstNode first, - IAstNode last = null) + IAstNode cond, + IAstNode first, + IAstNode last = null) { if (first == last) { @@ -367,7 +366,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr return first as AstBlock; } - AstBlock newBlock = new AstBlock(type, cond); + AstBlock newBlock = new(type, cond); block.AddBefore(first, newBlock); @@ -387,7 +386,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr private static bool BlockMatches(IAstNode node, AstBlockType type, IAstNode cond) { - if (!(node is AstBlock block)) + if (node is not AstBlock block) { return false; } @@ -399,7 +398,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr { if (lCond is AstOperation lCondOp && lCondOp.Inst == Instruction.LogicalNot) { - if (!(rCond is AstOperation rCondOp) || rCondOp.Inst != lCondOp.Inst) + if (rCond is not AstOperation rCondOp || rCondOp.Inst != lCondOp.Inst) { return false; } @@ -418,7 +417,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr return block.Parent; } - while (!(node is AstBlock)) + while (node is not AstBlock) { node = node.Parent; } @@ -430,7 +429,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr { AstBlock block = bottom; - List<AstBlock> path = new List<AstBlock>(); + List<AstBlock> path = new(); while (block != top) { @@ -456,4 +455,4 @@ namespace Ryujinx.Graphics.Shader.StructuredIr return level; } } -}
\ No newline at end of file +} |