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authorgdkchan <gab.dark.100@gmail.com>2023-05-20 16:19:26 -0300
committerGitHub <noreply@github.com>2023-05-20 16:19:26 -0300
commit402f05b8ef013807997589ecc0a8ff50267dcd23 (patch)
tree8e3b06c2ce3e3ccd4b443a4c68365251acc668fa /src/Ryujinx.Graphics.Shader/StructuredIr/BufferDefinition.cs
parentfb27042e01b0fa110184673d436ec96ec8cf20c7 (diff)
Replace constant buffer access on shader with new Load instruction (#4646)1.1.811
Diffstat (limited to 'src/Ryujinx.Graphics.Shader/StructuredIr/BufferDefinition.cs')
-rw-r--r--src/Ryujinx.Graphics.Shader/StructuredIr/BufferDefinition.cs20
1 files changed, 20 insertions, 0 deletions
diff --git a/src/Ryujinx.Graphics.Shader/StructuredIr/BufferDefinition.cs b/src/Ryujinx.Graphics.Shader/StructuredIr/BufferDefinition.cs
new file mode 100644
index 00000000..5afebc75
--- /dev/null
+++ b/src/Ryujinx.Graphics.Shader/StructuredIr/BufferDefinition.cs
@@ -0,0 +1,20 @@
+namespace Ryujinx.Graphics.Shader.StructuredIr
+{
+ readonly struct BufferDefinition
+ {
+ public BufferLayout Layout { get; }
+ public int Set { get; }
+ public int Binding { get; }
+ public string Name { get; }
+ public StructureType Type { get; }
+
+ public BufferDefinition(BufferLayout layout, int set, int binding, string name, StructureType type)
+ {
+ Layout = layout;
+ Set = set;
+ Binding = binding;
+ Name = name;
+ Type = type;
+ }
+ }
+} \ No newline at end of file