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authorTSRBerry <20988865+TSRBerry@users.noreply.github.com>2023-06-28 08:59:13 +0200
committerGitHub <noreply@github.com>2023-06-28 08:59:13 +0200
commit9becbd7d728fc2002c176dfd9d1d1aae86f86b12 (patch)
tree4aa3e608f438e706856ec8482c5053c13611caa4 /src/Ryujinx.Graphics.Shader/IntermediateRepresentation/TextureFlags.cs
parente055217292e034e46ebadd2e839b301b996d7064 (diff)
[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)1.1.929
* dotnet format style --severity info Some changes were manually reverted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0052 warnings * Silence dotnet format IDE0059 warnings * Address or silence dotnet format CA1069 warnings * Address or silence dotnet format CA2211 warnings * Address review comments * Fix formatting for switch expressions * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Format if-blocks correctly * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Disable 'prefer switch expression' rule * Add comments to disabled warnings * Fix naming rule violation, Convert shader properties to auto-property and convert values to const * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Run dotnet format after rebase * Address IDE0251 warnings * Address a few disabled IDE0060 warnings * Silence IDE0060 in .editorconfig * Run dotnet format after rebase * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First dotnet format pass * Fix naming rule violations * Add trailing commas * Remove unused members and most unnecessary value assignments * Remove more unnecessary assignments * Remove NRE suppressor
Diffstat (limited to 'src/Ryujinx.Graphics.Shader/IntermediateRepresentation/TextureFlags.cs')
-rw-r--r--src/Ryujinx.Graphics.Shader/IntermediateRepresentation/TextureFlags.cs44
1 files changed, 23 insertions, 21 deletions
diff --git a/src/Ryujinx.Graphics.Shader/IntermediateRepresentation/TextureFlags.cs b/src/Ryujinx.Graphics.Shader/IntermediateRepresentation/TextureFlags.cs
index 6c20e856..51ff09cf 100644
--- a/src/Ryujinx.Graphics.Shader/IntermediateRepresentation/TextureFlags.cs
+++ b/src/Ryujinx.Graphics.Shader/IntermediateRepresentation/TextureFlags.cs
@@ -1,32 +1,34 @@
using System;
+using System.Diagnostics.CodeAnalysis;
namespace Ryujinx.Graphics.Shader.IntermediateRepresentation
{
[Flags]
+ [SuppressMessage("Design", "CA1069: Enums values should not be duplicated")]
enum TextureFlags
{
- None = 0,
- Bindless = 1 << 0,
- Gather = 1 << 1,
+ None = 0,
+ Bindless = 1 << 0,
+ Gather = 1 << 1,
Derivatives = 1 << 2,
- IntCoords = 1 << 3,
- LodBias = 1 << 4,
- LodLevel = 1 << 5,
- Offset = 1 << 6,
- Offsets = 1 << 7,
- Coherent = 1 << 8,
+ IntCoords = 1 << 3,
+ LodBias = 1 << 4,
+ LodLevel = 1 << 5,
+ Offset = 1 << 6,
+ Offsets = 1 << 7,
+ Coherent = 1 << 8,
- AtomicMask = 15 << 16,
+ AtomicMask = 15 << 16,
- Add = 0 << 16,
- Minimum = 1 << 16,
- Maximum = 2 << 16,
- Increment = 3 << 16,
- Decrement = 4 << 16,
- BitwiseAnd = 5 << 16,
- BitwiseOr = 6 << 16,
- BitwiseXor = 7 << 16,
- Swap = 8 << 16,
- CAS = 9 << 16
+ Add = 0 << 16,
+ Minimum = 1 << 16,
+ Maximum = 2 << 16,
+ Increment = 3 << 16,
+ Decrement = 4 << 16,
+ BitwiseAnd = 5 << 16,
+ BitwiseOr = 6 << 16,
+ BitwiseXor = 7 << 16,
+ Swap = 8 << 16,
+ CAS = 9 << 16,
}
-} \ No newline at end of file
+}