diff options
author | gdkchan <gab.dark.100@gmail.com> | 2023-08-16 21:31:07 -0300 |
---|---|---|
committer | GitHub <noreply@github.com> | 2023-08-16 21:31:07 -0300 |
commit | 6ed613a6e6a66d57d2fdb045d926e42dfcdd3206 (patch) | |
tree | 3dbd8e34edf12925f49a0a6c1229e3565b5cfd4f /src/Ryujinx.Graphics.Shader/Decoders | |
parent | 64079c034c1c3a18133542d6ac745490149d8043 (diff) |
Fix vote and shuffle shader instructions on AMD GPUs (#5540)1.1.995
* Move shuffle handling out of the backend to a transform pass
* Handle subgroup sizes higher than 32
* Stop using the subgroup size control extension
* Make GenerateShuffleFunction static
* Shader cache version bump
Diffstat (limited to 'src/Ryujinx.Graphics.Shader/Decoders')
-rw-r--r-- | src/Ryujinx.Graphics.Shader/Decoders/Decoder.cs | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/Ryujinx.Graphics.Shader/Decoders/Decoder.cs b/src/Ryujinx.Graphics.Shader/Decoders/Decoder.cs index d18a9baf..4266dedc 100644 --- a/src/Ryujinx.Graphics.Shader/Decoders/Decoder.cs +++ b/src/Ryujinx.Graphics.Shader/Decoders/Decoder.cs @@ -307,6 +307,9 @@ namespace Ryujinx.Graphics.Shader.Decoders case InstName.Sts: context.SetUsedFeature(FeatureFlags.SharedMemory); break; + case InstName.Shfl: + context.SetUsedFeature(FeatureFlags.Shuffle); + break; } block.OpCodes.Add(op); |