aboutsummaryrefslogtreecommitdiff
path: root/src/Ryujinx.Graphics.Shader/CodeGen/Spirv/CodeGenContext.cs
diff options
context:
space:
mode:
authorTSRBerry <20988865+TSRBerry@users.noreply.github.com>2023-06-28 08:59:13 +0200
committerGitHub <noreply@github.com>2023-06-28 08:59:13 +0200
commit9becbd7d728fc2002c176dfd9d1d1aae86f86b12 (patch)
tree4aa3e608f438e706856ec8482c5053c13611caa4 /src/Ryujinx.Graphics.Shader/CodeGen/Spirv/CodeGenContext.cs
parente055217292e034e46ebadd2e839b301b996d7064 (diff)
[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)1.1.929
* dotnet format style --severity info Some changes were manually reverted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0052 warnings * Silence dotnet format IDE0059 warnings * Address or silence dotnet format CA1069 warnings * Address or silence dotnet format CA2211 warnings * Address review comments * Fix formatting for switch expressions * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Format if-blocks correctly * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Disable 'prefer switch expression' rule * Add comments to disabled warnings * Fix naming rule violation, Convert shader properties to auto-property and convert values to const * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Run dotnet format after rebase * Address IDE0251 warnings * Address a few disabled IDE0060 warnings * Silence IDE0060 in .editorconfig * Run dotnet format after rebase * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First dotnet format pass * Fix naming rule violations * Add trailing commas * Remove unused members and most unnecessary value assignments * Remove more unnecessary assignments * Remove NRE suppressor
Diffstat (limited to 'src/Ryujinx.Graphics.Shader/CodeGen/Spirv/CodeGenContext.cs')
-rw-r--r--src/Ryujinx.Graphics.Shader/CodeGen/Spirv/CodeGenContext.cs31
1 files changed, 16 insertions, 15 deletions
diff --git a/src/Ryujinx.Graphics.Shader/CodeGen/Spirv/CodeGenContext.cs b/src/Ryujinx.Graphics.Shader/CodeGen/Spirv/CodeGenContext.cs
index a4daaa67..9956e90a 100644
--- a/src/Ryujinx.Graphics.Shader/CodeGen/Spirv/CodeGenContext.cs
+++ b/src/Ryujinx.Graphics.Shader/CodeGen/Spirv/CodeGenContext.cs
@@ -1,13 +1,14 @@
-using Ryujinx.Graphics.Shader.StructuredIr;
+using Ryujinx.Graphics.Shader.IntermediateRepresentation;
+using Ryujinx.Graphics.Shader.StructuredIr;
using Ryujinx.Graphics.Shader.Translation;
using Spv.Generator;
using System;
using System.Collections.Generic;
using static Spv.Specification;
+using Instruction = Spv.Generator.Instruction;
namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
{
- using IrConsts = IntermediateRepresentation.IrConsts;
using IrOperandType = IntermediateRepresentation.OperandType;
partial class CodeGenContext : Module
@@ -36,15 +37,15 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
public Dictionary<IoDefinition, Instruction> OutputsPerPatch { get; } = new Dictionary<IoDefinition, Instruction>();
public StructuredFunction CurrentFunction { get; set; }
- private readonly Dictionary<AstOperand, Instruction> _locals = new Dictionary<AstOperand, Instruction>();
- private readonly Dictionary<int, Instruction[]> _localForArgs = new Dictionary<int, Instruction[]>();
- private readonly Dictionary<int, Instruction> _funcArgs = new Dictionary<int, Instruction>();
- private readonly Dictionary<int, (StructuredFunction, Instruction)> _functions = new Dictionary<int, (StructuredFunction, Instruction)>();
+ private readonly Dictionary<AstOperand, Instruction> _locals = new();
+ private readonly Dictionary<int, Instruction[]> _localForArgs = new();
+ private readonly Dictionary<int, Instruction> _funcArgs = new();
+ private readonly Dictionary<int, (StructuredFunction, Instruction)> _functions = new();
private class BlockState
{
private int _entryCount;
- private readonly List<Instruction> _labels = new List<Instruction>();
+ private readonly List<Instruction> _labels = new();
public Instruction GetNextLabel(CodeGenContext context)
{
@@ -67,7 +68,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
}
}
- private readonly Dictionary<AstBlock, BlockState> _labels = new Dictionary<AstBlock, BlockState>();
+ private readonly Dictionary<AstBlock, BlockState> _labels = new();
public Dictionary<AstBlock, (Instruction, Instruction)> LoopTargets { get; set; }
@@ -98,7 +99,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
InputTopology.LinesAdjacency => 2,
InputTopology.Triangles => 3,
InputTopology.TrianglesAdjacency => 3,
- _ => throw new InvalidOperationException($"Invalid input topology \"{inPrimitive}\".")
+ _ => throw new InvalidOperationException($"Invalid input topology \"{inPrimitive}\"."),
};
}
@@ -222,7 +223,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
IrOperandType.Constant => GetConstant(type, operand),
IrOperandType.LocalVariable => GetLocal(type, operand),
IrOperandType.Undefined => GetUndefined(type),
- _ => throw new ArgumentException($"Invalid operand type \"{operand.Type}\".")
+ _ => throw new ArgumentException($"Invalid operand type \"{operand.Type}\"."),
};
}
@@ -259,7 +260,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
AggregateType.Bool => ConstantFalse(TypeBool()),
AggregateType.FP32 => Constant(TypeFP32(), 0f),
AggregateType.FP64 => Constant(TypeFP64(), 0d),
- _ => Constant(GetType(type), 0)
+ _ => Constant(GetType(type), 0),
};
}
@@ -272,7 +273,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
AggregateType.FP64 => Constant(TypeFP64(), (double)BitConverter.Int32BitsToSingle(operand.Value)),
AggregateType.S32 => Constant(TypeS32(), operand.Value),
AggregateType.U32 => Constant(TypeU32(), (uint)operand.Value),
- _ => throw new ArgumentException($"Invalid type \"{type}\".")
+ _ => throw new ArgumentException($"Invalid type \"{type}\"."),
};
}
@@ -328,7 +329,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
AggregateType.Vector2 => 2,
AggregateType.Vector3 => 3,
AggregateType.Vector4 => 4,
- _ => 1
+ _ => 1,
};
return TypeVector(GetType(type & ~AggregateType.ElementCountMask), vectorLength);
@@ -342,7 +343,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
AggregateType.FP64 => TypeFP64(),
AggregateType.S32 => TypeS32(),
AggregateType.U32 => TypeU32(),
- _ => throw new ArgumentException($"Invalid attribute type \"{type}\".")
+ _ => throw new ArgumentException($"Invalid attribute type \"{type}\"."),
};
}
@@ -359,7 +360,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
}
else if (srcType == AggregateType.Bool)
{
- var intTrue = Constant(TypeS32(), IrConsts.True);
+ var intTrue = Constant(TypeS32(), IrConsts.True);
var intFalse = Constant(TypeS32(), IrConsts.False);
return BitcastIfNeeded(dstType, AggregateType.S32, Select(TypeS32(), value, intTrue, intFalse));